creature_subtype: humanoid
eac: 16
type: creature
size
creature_type
will_save
source
Found 2 matches
Kalo Sharkhunter
CR: 2
XP: 600
NG Medium monstrous (humanoid)
Init.: +4 Senses: blindsight (sound) 60 ft., low-light vision Perception: +7
HP: 22
EAC: 16 KAC: 17
Fort: +1 Ref: +3 Will: +5
Speed: 20 ft., swim 50 ft.
Melee: underwater tactical starknife +8 (1d4+3 P)
Ranged: underwater autotarget rifle +10 (1d6+2 P) or frag grenade I +10 (explode [15ft., 1d6 P, DC 11])
Offensive Abilities: fighting styles (hit-and-run), threedimensional tactics
Str: +1 Dex: +4 Con: -1 Wis: +2 Int: +0 Cha: +0
Skills: Athletics +12 (+20 when swimming), Profession (poet) +7, Stealth +12 (+16 in water)
Languages: Common, Kalo
Gear: freebooter armor I, frag grenades I (2), underwater autotarget rifle with 50 longarm rounds, underwater tactical starknife
Shobhad
CR: 4
XP: 1200
N Large monstrous (humanoid)
Init.: +1 Senses: darkvision 60 ft. Perception: +10
HP: 50
EAC: 16 KAC: 16
Fort: +6 Ref: +8 Will: +5
Speed: 40 ft.
Melee: carbon steel curve blade +13 (1d10+9 S; critical bleed 1d6)
Ranged: squad machine gun +10 (1d10+4 P)
Offensive Abilities: None
Str: +5 Dex: +1 Con: +3 Wis: +0 Int: +0 Cha: +1
Skills: Intimidate +15, Stealth +10, Survival +10
Languages: Shobhad
Gear: tactical war harness (functions as defrex hide), carbon steel curve blades (2), squad machine gun with 80 heavy rounds