creature_type: humanoid
eac: 10
type: creature

Found 5 matches

Damai CR: 1 XP: 200 N Medium humanoid (damai) Init.: +3 Senses: low-light vision Perception: +9 HP: 12 EAC: 10 KAC: 11 Fort: +0 Ref: +2 Will: +3 Speed: 30 ft. Melee: survival knife +4 (1d4 S) Ranged: tactical semi-auto pistol +2 (1d6 P) Offensive Abilities: Str: +0 Dex: +3 Con: +1 Wis: +0 Int: +1 Cha: +2 Skills: Engineering +4, Medicine +9, Stealth +9, Survival +4 Languages: Common, Daimalkan Gear: estex suit I, survival knife, tactical semiauto pistol with 18 small arm rounds, 6 field rations
Orc Technician CR: 1 XP: 200 CE Medium humanoid (orc) Init.: +0 Senses: darkvision 60 ft. Perception: +4 HP: 12 EAC: 10 KAC: 11 Fort: +3 Ref: +0 Will: +0 Speed: 30 ft. Melee: tactical baton +4 (1d4+1 B) Ranged: azimuth laser pistol +3 (1d4 F; critical burn 1d4) Offensive Abilities: None Str: +1 Dex: +0 Con: +3 Wis: +0 Int: +2 Cha: -1 Skills: Computers +9, Engineering +9, Intimidate +4, Survival +9 Languages: Common, Drow, Orc Gear: estex suit I, azimuth laser pistol with 1 battery (20 charges), tactical baton
Phentomite CR: 1 XP: 200 NG Medium humanoid (phentomite) Init.: +3 Senses: darkvision 60 ft. Perception: +9 HP: 12 EAC: 10 KAC: 11 Fort: +0 Ref: +3 Will: +2 Speed: 30 ft. Melee: club +2 (1d6+1 B) Ranged: tactical semi-auto pistol +4 (1d6 P) Offensive Abilities: None Str: +1 Dex: +3 Con: +0 Wis: +2 Int: +1 Cha: +0 Skills: Acrobatics +9, Athletics +9, Culture +4, Engineering +4, Survival +9 Languages: Orrian Gear: club, tactical semi-auto pistol with 18 small arm rounds
Maraquoi Hunter CR: 1 XP: 200 NG Medium humanoid (maraquoi) Init.: +4 Senses: low-light vision, blindsense (30 ft.) Perception: +4 HP: 13 EAC: 10 KAC: 12 Fort: +2 Ref: +1 Will: +2 Speed: 30 ft., climb 20 ft. Melee: tactical spear +6 (1d6+2 P) Ranged: pulsecaster rifle +3 (1d6 E) Offensive Abilities: None Str: +2 Dex: +0 Con: +3 Wis: +1 Int: +0 Cha: +0 Skills: Athletics +4 (+12 when climbing), Stealth +4, Survival +9 Languages: Common, Maraquoi Gear: pulsecaster rifle with 2 batteries (20 charges each), tactical spear
Skittermander Whelp CR: 1 XP: 135 N Diminutive humanoid (skittermander) Init.: +3 Senses: low-light vision Perception: +7 HP: 6 EAC: 10 KAC: 11 Fort: +0 Ref: +4 Will: +0 Speed: 30 ft., climb 20 ft. Melee: bite +2 (1d4–2 P plus attach) Ranged: None Offensive Abilities: None Str: -2 Dex: +3 Con: +0 Wis: +1 Int: -2 Cha: +0 Skills: Acrobatics +7, Athletics +3 (+11 when climbing), Stealth +7