creature_type: humanoid
initiative: +4
type: creature

Found 8 matches

Hobgoblin Trooper CR: 1 XP: 400 LE Medium humanoid (goblinoid) Init.: +4 Senses: darkvision 60 ft. Perception: +5 HP: 20 EAC: 11 KAC: 13, +1 vs. combat maneuvers Fort: +3 Ref: +5 Will: +1 Speed: 30 ft. (25 ft. in armor) Melee: standard taclash +5 (1d4+3 S nonlethal) Ranged: azimuth laser rifle +8 (1d8+1 F; critical burn 1d6) or stickybomb grenade I +8 (explode [10ft., entangled 2d4 rounds, DC 10]) Offensive Abilities: None Str: +2 Dex: +4 Con: +1 Wis: +0 Int: +0 Cha: +1 Skills: Athletics +5, Intimidate +5, Stealth +10 Languages: Common, Goblin Gear: lashunta ringwear I, azimuth laser rifle with 2 batteries (20 charges each), standard taclash, stickybomb grenades I (2)
Moon Giant CR: 15 XP: 51200 LN Huge humanoid (giant) Init.: +4 Senses: low-light vision, sense through (vision, 60 ft.) Perception: +31 Aura: lunar (60 ft., DC 21) HP: 330 EAC: 29 KAC: 31 Fort: +17 Ref: +17 Will: +19 Speed: 50 ft. Melee: slam +25 (8d6+24 B) Ranged: hurled debris +28 (8d6+30 B plus 10-ft.-radius area of difficult terrain around the spot where the debris hit) Offensive Abilities: crush (8d6+24 B) Str: +9 Dex: +4 Con: +7 Wis: +5 Int: +3 Cha: +3 Skills: Intimidate +31, Life Science +26, Mysticism +31, Sense Motive +26 Languages: Common, Terran
Vlaka Tracker CR: 2 XP: 600 LN Medium humanoid (vlaka) Init.: +4 Senses: blindsight (scent) 30 ft., deafened, low-light vision Perception: +7 HP: 23 RP: 3 EAC: 13 KAC: 14 Fort: +3 Ref: +5 Will: +3 Speed: 30 ft. Melee: tactical baton +6 (1d4+2 B) Ranged: static arc pistol +8 (1d6+2 E; critical arc 2) Offensive Abilities: target tracking Str: +0 Dex: +2 Con: +1 Wis: +0 Int: +4 Cha: +0 Skills: Computers +12, Engineering +12, Life Science +7, Medicine +12, Stealth +7 Languages: Common, Vlakan (spoken, signed, and tactile) Gear: freebooter armor I, static arc pistol with 2 batteries (20 charges each), tactical baton
Drow Enforcer CR: 1 XP: 400 CE Medium humanoid (elf) Init.: +4 Senses: darkvision 60 ft. Perception: +10 HP: 20 EAC: 16 KAC: 18 Fort: +3 Ref: +1 Will: +3, +2 vs. enchantment Speed: 25 ft. Melee: standard taclash +5 (1d4+2 S) Ranged: azimuth laser rifle +8 (1d8+1 F; critical burn 1d6) or shock grenade I +8 (explode [15 ft., 1d8 E, DC 10]) Offensive Abilities: create darkness, fighting styles (arcane assailant), rune of the eldritch knight Str: +1 Dex: +4 Con: +1 Wis: +0 Int: -1 Cha: +1 Skills: Acrobatics +10, Intimidate +5, Stealth +5 Languages: Common, Drow Gear: lashunta ringwear I, azimuth laser rifle with 4 batteries (20 charges each), shock grenades I (2), standard taclash
Maraquoi Hunter CR: 1 XP: 200 NG Medium humanoid (maraquoi) Init.: +4 Senses: low-light vision, blindsense (30 ft.) Perception: +4 HP: 13 EAC: 10 KAC: 12 Fort: +2 Ref: +1 Will: +2 Speed: 30 ft., climb 20 ft. Melee: tactical spear +6 (1d6+2 P) Ranged: pulsecaster rifle +3 (1d6 E) Offensive Abilities: None Str: +2 Dex: +0 Con: +3 Wis: +1 Int: +0 Cha: +0 Skills: Athletics +4 (+12 when climbing), Stealth +4, Survival +9 Languages: Common, Maraquoi Gear: pulsecaster rifle with 2 batteries (20 charges each), tactical spear
Space Goblin Honchohead CR: 2 XP: 600 NE Small humanoid (goblinoid) Init.: +4 Senses: darkvision 60 ft. Perception: +7 HP: 24 EAC: 14 KAC: 15 Fort: +1 Ref: +3 Will: +5 Speed: 35 ft. Melee: dogslicer +6 (1d4+2 S) Ranged: unstable junklaser +9 (1d4+2 F; critical burn 1d4) Offensive Abilities: disturbing screech, tinker Str: +0 Dex: +4 Con: +1 Wis: +0 Int: +2 Cha: +0 Skills: Computers +12, Intimidate +12, Piloting +7, Stealth +12 Languages: Common, Goblin Gear: tattered estex suit, dogslicer, junklaser with 2 batteries (20 charges each)
Verthani Aether Pilot CR: 2 XP: 600 N Medium humanoid (verthani) Init.: +4 Senses: low-light vision Perception: +8 HP: 23 EAC: 14 KAC: 15 Fort: +1 Ref: +4 Will: +5 Speed: 30 ft. Melee: survival knife +6 (1d4+3 S) Ranged: static arc pistol +8 (1d6+2 E; critical arc 2) or tactical shirren-eye rifle +8 (1d10+2 P) Offensive Abilities: trick attack +1d4 Str: +1 Dex: +4 Con: +1 Wis: +1 Int: +2 Cha: +0 Skills: Acrobatics +13, Computers +8, Engineering +8, Piloting +16, Stealth +13 Languages: Common, Vercite Gear: estex suit I, static arc pistol with 2 batteries (20 charges each), survival knife, tactical shirren-eye rifle with 20 longarm rounds
Verthani Pure One CR: 9 XP: 6400 N Medium humanoid (verthani) Init.: +4 Senses: low-light vision Perception: +17 HP: 116 EAC: 23 KAC: 24 Fort: +8 Ref: +8 Will: +12 Speed: 30 ft. Melee: carbon staff +15 (1d8+10 B; critical knockdown) Ranged: aphelion laser pistol +17 (3d4+9 F; critical burn 1d4) Offensive Abilities: None Str: +1 Dex: +4 Con: +2 Wis: +6 Int: +2 Cha: +3 Skills: Culture +17, Diplomacy +17, Life Science +17, Medicine +22, Mysticism +22, Sense Motive +17 Languages: Abyssal, Celestial, Common, Vercite Gear: advanced lashunta tempweave, aphelion laser pistol with 2 high-capacity batteries (40 charges each), carbon staff, advanced medkit