creature_type: outsider
initiative: +5
type: creature

Found 8 matches

Anchorite CR: 4 XP: 1200 LE Medium outsider (evil) Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +10 HP: 50 EAC: 16 KAC: 18 Fort: +6 Ref: +8 Will: +3 Speed: 30 ft. Melee: ascetic velstrac flenser +10 (1d4+5 S & So; critical bleed 1d4) Ranged: tactical acid dart rifle +13 (1d8+4 A & P; critical corrode 1d4) or frag grenade II +13 (explode [15 ft., 2d6 P, DC 13]) Offensive Abilities: unnerving gaze (30 ft., DC 13) Str: +1 Dex: +5 Con: +3 Wis: +1 Int: +0 Cha: +1 Skills: Acrobatics +15, Athletics +10, Intimidate +10, Sense Motive +10 Languages: Common, Infernal; telepathy 30 ft. Gear: velstrac harness (functions as defrex hide), tactical acid dart rifle with 20 darts, ascetic velstrac flenser (see page 129) with 1 battery (20 charges), frag grenades II (2)
Garaggakal CR: 5 XP: 1600 CE Medium outsider (extraplanar) Init.: +5 Senses: blindsight (emotion) 60 ft., darkvision 60 ft., sense through (emotion) 60 ft. Perception: +11 HP: 75 RP: 4 EAC: 17 KAC: 19 Fort: +7 Ref: +7 Will: +6 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: bite +12 (2d6+9 P) Ranged: Offensive Abilities: leech life (DC 13) Str: +2 Dex: +5 Con: +3 Wis: +2 Int: +1 Cha: -2 Skills: Acrobatics +16 (+24 to fly), Athletics +11, Stealth +16, Survival +11 Languages: Garaggakal (can’t speak any language); telepathy 100 ft.
Ja Noi CR: 5 XP: 1600 LE Medium outsider (goblinoid) Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +11 HP: 84 EAC: 17 KAC: 19 Fort: +7 Ref: +7 Will: +6 Speed: 30 ft. (25 ft. in armor) Melee: tactical swoop hammer +15 (1d10+10 B; critical knockdown) Ranged: thunderstrike sonic rifle +12 (1d10+5 So; critical deafen [DC 13]) Offensive Abilities: Str: +5 Dex: +3 Con: +2 Wis: +0 Int: +1 Cha: +1 Skills: Acrobatics +16, Intimidate +11, Stealth +11 Languages: Common, Goblin Gear: lashunta ringwear II, tactical swoop hammer, thunderstrike sonic rifle with 2 high-capacity batteries (40 charges each)
Juvenile Solar Wisp CR: 5 XP: 1600 N Huge outsider (air) Init.: +5 Senses: darkvision 60 ft. Perception: +11 HP: 63 EAC: 17 KAC: 19 Fort: +9 Ref: +7 Will: +4 Speed: fly 30 ft. (Su, perfect) Melee: slam +15 (1d6+8 F) Ranged: Offensive Abilities: engulf (1d6+8 F, DC 13) Str: +3 Dex: +5 Con: +2 Wis: +0 Int: -3 Cha: +0 Skills: Acrobatics +16 (+24 to fly)
Tekhoinos CR: 10 XP: 9600 N Medium outsider (aeon) Init.: +5 Senses: darkvision 60 ft. Perception: +19 HP: 145 EAC: 23 KAC: 24 Fort: +11 Ref: +9 Will: +13 Speed: 20 ft., fly 40 ft. (Su, perfect) Melee: slam +19 (2d8+12 B) Ranged: telekinetic blast +21 (2d8+10 B; critical knockdown) Offensive Abilities: pattern bind Str: +2 Dex: +5 Con: +2 Wis: +8 Int: +2 Cha: +3 Skills: Acrobatics +19 (+27 to fly), Culture +19 (+29 to recall knowledge), Engineering +19, Life Science +19 (+29 to recall knowledge), Mysticism +24 (+34 to recall knowledge), Sense Motive +19, Stealth +24 Languages: envisaging
Tiefling CR: 2 XP: 600 LE Medium outsider (native) Init.: +5 Senses: darkvision 60 ft. Perception: +8 HP: 23 EAC: 13 KAC: 14 Fort: +0 Ref: +5 Will: +3 Speed: 30 ft. Melee: tactical baton +8 (1d4+1 B) Ranged: tactical semi-auto pistol +8 (1d6 P) or tactical shirren-eye rifle +8 (1d10 P) Offensive Abilities: fiendish gloom, trick attack +1d4 Str: +1 Dex: +4 Con: +0 Wis: +0 Int: +2 Cha: +0 Skills: Acrobatics +13, Athletics +8, Bluff +13, Sleight of Hand +8, Stealth +8 (+12 with trick attack) Languages: Akitonian, Common, Eoxian, Infernal Gear: second skin (jump jets), tactical semi-auto pistol with 45 small arm rounds, tactical baton, tactical shirren-eye rifle with 25 sniper rounds
Elder Elemental CR: 11 XP: 12800 N Huge outsider (elemental) Init.: +5 Senses: darkvision 60 ft. Perception: +20 HP: 145 EAC: 24 KAC: 26 Fort: +15 Ref: +13 Will: +10 Speed: 20 ft. Melee: slam +24 (4d6+11 B) Ranged: None Offensive Abilities: None Str: +8 Dex: +5 Con: +3 Wis: +0 Int: -3 Cha: +0 Skills: Acrobatics +20, Athletics +20
Gloomwing CR: 4 XP: 1200 N Large outsider (extraplanar) Init.: +5 Senses: darkvision 60 ft.; Perception: +10 HP: 50 EAC: 16 KAC: 18 Fort: +6 Ref: +8 Will: +3 Speed: 10 ft., fly 40 ft. (Ex, average) Melee: bite +13 (1d6+6 P) Ranged: Offensive Abilities: confusion, implant, pheromones Str: +2 Dex: +5 Con: +2 Wis: +0 Int: -4 Cha: +0 Skills: Acrobatics +15, Stealth +10