creature_type: outsider
will_save: +4
type: creature

Found 4 matches

Aasimar CR: 1 XP: 400 NG Medium outsider (native) Init.: +2 Senses: darkvision 60 ft. Perception: +10 HP: 17 EAC: 11 KAC: 12 Fort: +1 Ref: +3 Will: +4 Speed: 30 ft. Melee: tactical dueling sword +4 (1d6 S) Ranged: azimuth laser pistol +6 (1d4+1 F; critical burn 1d4) or frag grenade I +6 (explode [15 ft., 1d6 P, DC 12]) or smoke grenade I +6 (explode [20 ft., smoke cloud 1 minute, DC 12]) Offensive Abilities: None Str: +0 Dex: +2 Con: +0 Wis: +1 Int: +0 Cha: +4 Skills: Culture +5, Diplomacy +10, Medicine +5, Sense Motive +10 Languages: Celestial, Elven, Common Gear: flight suit stationwear, azimuth laser pistol with 2 batteries (20 charges each), tactical dueling sword, frag grenade I, smoke grenade I
Juvenile Solar Wisp CR: 5 XP: 1600 N Huge outsider (air) Init.: +5 Senses: darkvision 60 ft. Perception: +11 HP: 63 EAC: 17 KAC: 19 Fort: +9 Ref: +7 Will: +4 Speed: fly 30 ft. (Su, perfect) Melee: slam +15 (1d6+8 F) Ranged: Offensive Abilities: engulf (1d6+8 F, DC 13) Str: +3 Dex: +5 Con: +2 Wis: +0 Int: -3 Cha: +0 Skills: Acrobatics +16 (+24 to fly)
Kanabo Commando CR: 3 XP: 800 LE Medium outsider (goblinoid) Init.: +2 Senses: darkvision 60 ft. Perception: +8 HP: 40 EAC: 15 KAC: 18 Fort: +5 Ref: +5 Will: +4 Speed: 30 ft. (20 ft. in armor) Melee: carbon steel curveblade +12 (1d10+7 S; critical bleed 1d6) Ranged: autotarget rifle +9 (1d6+3 P) or flash grenade I +9 (explode [5 ft., blinded 1d4 rounds, DC 12]) Offensive Abilities: fighting styles (arcane assailant) Str: +4 Dex: +2 Con: +1 Wis: +0 Int: +0 Cha: +0 Skills: Athletics +13, Intimidate +8, Stealth +8 Languages: Common, Goblin Gear: golemforged plating II, autotarget rifle with 50 longarm rounds, carbon steel curveblade, flash grenades I (2)
Large Elemental CR: 5 XP: 1600 N Large outsider (elemental) Init.: +3 Senses: darkvision 60 ft. Perception: +11 HP: 70 EAC: 17 KAC: 19 Fort: +9 Ref: +7 Will: +4 Speed: 20 ft. Melee: slam +15 (1d6+10 B) Ranged: None Offensive Abilities: None Str: +5 Dex: +3 Con: +2 Wis: +0 Int: -3 Cha: +0 Skills: Acrobatics +11, Athletics +11