creature_type: undead
type: creature
source: Alien Archive 2
size
creature_subtype
speed
Found 10 matches
Bone Trooper Captain
CR: 8
XP: 4800
LE Medium undead
Init.: +10 Senses: darkvision 60 ft. Perception: +16
HP: 125 RP: 4
EAC: 20 KAC: 23
Fort: +10 Ref: +10 Will: +9
Speed: 30 ft.
Melee: None
Ranged: red star plasma pistol +19 (1d8+8 E & F; critical burn 1d8)
Offensive Abilities: fighting styles (arcane assailant), gear boosts (plasma immolation [1d8]), style techniques (rune of the eldritch knight, secret of the magi)
Str: +4 Dex: +6 Con: — Wis: +2 Int: +2 Cha: +2
Skills: Diplomacy +16, Engineering +16, Intimidate +16, Piloting +21
Languages: Common, Eoxian
Gear: skitterhide II (with black force field), officer dueling sword, red star plasma pistol with 3 batteries (20 charges each)
Bone Trooper Technomancer
CR: 3
XP: 800
LE Medium undead
Init.: +7 Senses: darkvision 60 ft. Perception: +8
HP: 34
EAC: 13 KAC: 14
Fort: +2 Ref: +2 Will: +8
Speed: 30 ft.
Melee: tactical dueling sword +5 (1d6+4 S) or claw +5 (1d4+4 S)
Ranged: tactical semi-auto pistol +7 (1d6+3 P)
Offensive Abilities: None
Str: +1 Dex: +3 Con: — Wis: +0 Int: +4 Cha: +1
Skills: Computers +13, Mysticism +8, Piloting +13
Languages: Common, Eoxian
Gear: skitterhide I, tactical dueling sword, tactical semi-auto pistol with 36 small arm rounds
Corpsefolk Marine
CR: 7
XP: 3200
NE Medium undead
Init.: +9 Senses: darkvision 60 ft. Perception: +14
HP: 126
EAC: 19 KAC: 22
Fort: +9 Ref: +7 Will: +8
Speed: 30 ft. (20 ft. in armor)
Melee: LFD pulse gauntlet +14 (2d6+9 B & So; critical knockdown)
Ranged: dual acid dart rifle +17 (2d8+9 A & P; critical corrode 2d4) or frag grenade II +17 (explode [15 ft., 2d6 P, DC 15])
Offensive Abilities: fighting styles (sharpshoot), focus fire, sniper’s aim
Str: +2 Dex: +5 Con: — Wis: +4 Int: +0 Cha: +0
Skills: Athletics +19, Intimidate +14, Piloting +14
Languages: Common
Gear: elite defiance series, dual acid dart rifle with 48 darts, LFD pulse gauntlet with 2 batteries (20 charges each), frag grenades II (2)
Corpsefolk Operative
CR: 3
XP: 800
NE Medium undead
Init.: +4 Senses: darkvision 60 ft. Perception: +14
HP: 42
EAC: 14 KAC: 15
Fort: +3 Ref: +6 Will: +7
Speed: 40 ft.
Melee: survival knife +7 (1d4+4 S)
Ranged: static arc pistol +9 (1d6+3 E; critical arc 2) or tactical shirren-eye rifle +9 (1d10+3 P)
Offensive Abilities: trick attack +1d8
Str: +1 Dex: +4 Con: — Wis: +2 Int: +1 Cha: +0
Skills: Acrobatics +9, Intimidate +9, Sleight of Hand +14, Stealth +14
Languages: Common
Gear: graphite carbon skin, static arc pistol with 2 batteries (20 charges each), survival knife, tactical shirren-eye rifle with 25 sniper rounds
Emotivore Mastermind
CR: 17
XP: 102400
NE Medium undead (shapechanger)
Init.: +5 Senses: blindsense (emotion) 60 ft., darkvision 60 ft., low-light vision Perception: +29
HP: 285 RP: 6
EAC: 30 KAC: 31
Fort: +15 Ref: +15 Will: +20
Speed: 30 ft., fly 30 ft. (Su, perfect)
Melee: claw +28 (8d6+17 S; critical shaken [see text])
Ranged: banshee sonic pistol +28 (4d8+17 So; critical deafen [DC 24])
Offensive Abilities: backlash (17 damage), feed, mental anguish (DC 26), mindbreaking link (DC 26), mindkiller (DC 26), sow doubt (DC 26, 8 rounds)
Str: +0 Dex: +5 Con: — Wis: +8 Int: +3 Cha: +11
Skills: Acrobatics +29 (+37 to fly), Bluff +34, Culture +29, Intimidate +29, Mysticism +34, Sense Motive +29
Languages: Common
Gear: bespoke echelon fashion, banshee sonic pistol with 2 super-capacity batteries (80 charges each)
Emotivore
CR: 9
XP: 6400
NE Medium undead (shapechanger)
Init.: +3 Senses: blindsense (emotion) 60 ft., darkvision 60 ft., low-light vision Perception: +17
HP: 120
EAC: 21 KAC: 22
Fort: +8 Ref: +8 Will: +12
Speed: 30 ft., fly 30 ft. (Su, perfect)
Melee: claw +16 (3d4+9 S; critical shaken [see text])
Ranged: hailstorm-class zero pistol +16 (2d6+9 C; critical staggered [DC 18])
Offensive Abilities: feed
Str: +0 Dex: +3 Con: — Wis: +4 Int: +1 Cha: +6
Skills: Acrobatics +17 (+25 to fly), Bluff +22, Culture +17, Diplomacy +17, Intimidate +17, Sense Motive +17, Stealth +17
Languages: Common
Gear: d-suit III, hailstorm-class zero pistol with 2 high-capacity batteries (40 charges each)
Ghost
CR: 7
XP: 3200
CE Medium undead (incorporeal)
Init.: +2 Senses: darkvision 60 ft. Perception: +19
HP: 90 RP: 3
EAC: 18 KAC: 19
Fort: +7 Ref: +7 Will: +11
Speed: 30 ft., fly 60 ft. (Su, average)
Melee: corrupting touch +11 (7d6, DC 17)
Ranged: None
Offensive Abilities: backlash, corrupting gaze (DC 17), corrupting touch (DC 17), distraction (DC 17), frightful moan (DC 17), share pain, sow doubt
Str: +0 Dex: +2 Con: — Wis: +5 Int: +1 Cha: +4
Skills: Acrobatics +14, Disguise +19, Intimidate +14, Mysticism +19, Sense Motive +19, Stealth +19
Languages: Common, 1 other language known in life
Ghoul Shock Trooper
CR: 11
XP: 12800
CE Medium undead
Init.: +5 Senses: darkvision 60 ft. Perception: +20
HP: 180
EAC: 25 KAC: 26
Fort: +13 Ref: +11 Will: +14
Speed: 30 ft. (20 ft. in armor)
Melee: bite +23 (4d6+16 P plus ghoul fever and paralysis) or claw +23 (4d6+16 S plus paralysis)
Ranged: perihelion artillery laser +21 (3d8+11 F; critical burn 2d6) or tactical autobeam rifle +21 (3d8+11 F; critical burn 2d6) or frag grenade IV +20 (explode [15 ft., 6d6 P, DC 18])
Offensive Abilities: fighting styles (guard, hit-and-run), nimble fusillade, opening volley, soldier’s onslaught
Str: +8 Dex: +5 Con: — Wis: +2 Int: +3 Cha: +3
Skills: Acrobatics +25, Athletics +20, Stealth +20
Languages: Common, Eoxian
Gear: golemforged plating IV, perihelion artillery laser with 1 ultra-capacity battery (100 charges), tactical autobeam rifle with 1 high-capacity battery (40 charges), frag grenades IV (2)
Ghoul
CR: 1
XP: 400
CE Medium undead
Init.: +4 Senses: darkvision 60 ft. Perception: +10
HP: 18
EAC: 12 KAC: 12
Fort: +3 Ref: +3 Will: +3
Speed: 30 ft.
Melee: bite +5 (1d6+3 P plus ghoul fever and paralysis) or claw +5 (1d6+3 S plus paralysis)
Ranged: azimuth laser pistol +8 (1d4+1 F; critical burn 1d4)
Offensive Abilities: None
Str: +2 Dex: +4 Con: — Wis: +0 Int: +1 Cha: +1
Skills: Acrobatics +5, Athletics +5, Stealth +10
Languages: Common, Eoxian
Gear: azimuth laser pistol with 1 battery (20 charges)
Void Zombie
CR: 1
XP: 400
NE Medium undead
Init.: +2 Senses: darkvision 60 ft. Perception: +5
HP: 22
EAC: 11 KAC: 15
Fort: +3 Ref: +3 Will: +3
Speed: 40 ft.
Melee: slam +8 (1d6+5 B) or feeding tendril +8 (1d6+5 P plus blood drain)
Ranged: None
Offensive Abilities: None
Str: +4 Dex: +2 Con: — Wis: +0 Int: — Cha: +0
Skills: Athletics +10