critical: —
damage: 2d10
type: weapon

Found 8 matches

Crossbolter, Dual
Level: 8 Price: 8,250 Bulk: 2 Damage: 2d10 P Critical:

Range: 70 ft. Capacity: 4 arrows Usage: 2 Special:

Unwieldy

Reaction Cannon, Tactical
Level: 7 Price: 6,100 Bulk: 3 Damage: 2d10 P Critical:

Range: 90 ft. Capacity: 6 rounds Usage: 1 Special:

Penetrating

Machine Gun, Light
Level: 8 Price: 8,600 Bulk: 2 Damage: 2d10 P Critical:

Range: 60 ft. Capacity: 60 rounds Usage: 2 Special:

Analog, Automatic

Shirren-Eye Rifle, Advanced
Level: 8 Price: 9,350 Bulk: 2 Damage: 2d10 P Critical:

Range: 70 ft. Capacity: 4 rounds Usage: 1 Special:

Analog, Sniper (500 ft.), Unwieldy

Scorchgun, C-Band
Level: 13 Price: 49,100 Bulk: L Damage: 2d10 F Critical:

Range: 60 ft. Capacity: 20 charges Usage: 1 Special:

Stun

Screamer Grenade, Mk 2
Level: 8 Price: 2,720 Bulk: L Damage: 2d10 So Critical:

Range: 20 ft. Capacity: Drawn Usage: None Special:

Explode (2d10 So, deafened 1d4 minutes, 20 ft.)

Plasma Ribbon, Professional
Level: 9 Price: 13,600 Bulk: L Damage: 2d10 E & F Critical:

Special:

operative

Wave Modulator, V
Level: 14 Price: 81,000 Bulk: L Damage: 2d10 F|so Critical:

Range: 60 ft. Capacity: 20 charges Usage: 4 Special:

Modal (sonic)