critical: —
item_level: 10
type: weapon

Found 25 matches

Battleglove, Power
Level: 10 Price: 16,100 Bulk: L Damage: 2d8 B Critical:

Special:

Powered (capacity 20, usage 1)

Hammer, Comet
Level: 10 Price: 16,900 Bulk: 1 Damage: 4d6 B Critical:

Special:

Powered (capacity 20, usage 2)

Semi-Auto Pistol, Elite
Level: 10 Price: 18,200 Bulk: L Damage: 3d6 P Critical:

Range: 60 ft. Capacity: 12 rounds Usage: 1 Special:

Analog

Combat Rifle
Level: 10 Price: 16,500 Bulk: 1 Damage: 3d8 P Critical:

Range: 90 ft. Capacity: 12 rounds Usage: 1 Special:

Analog

Reaction Cannon, Heavy
Level: 10 Price: 16,750 Bulk: 3 Damage: 3d10 P Critical:

Range: 100 ft. Capacity: 6 rounds Usage: 1 Special:

Penetrating

Shock Caster, Aurora
Level: 10 Price: 19,100 Bulk: 2 Damage: 2d12 E Critical:

Range: 40 ft. Capacity: 40 charges Usage: 4 Special:

Explode (15 ft.), Unwieldy

IMDS Missile Launcher
Level: 10 Price: 18,200 Bulk: 2 Damage: — None Critical:

Range: 80 ft. Capacity: 1 missile Usage: 1 Special:

Petrol Converter, Advanced
Level: 10 Price: 18,500 Bulk: 1 Damage: 3d6 F|a Critical:

Range: 80 ft. Capacity: 40 petrol Usage: 1 Special:

Analog, Modal (disintegrator)

Retractable Spike, Advanced
Level: 10 Price: 18,400 Bulk: L Damage: 3d4 P Critical:

Special:

Conceal, Integrated (1 slot), Operative

Polarity Rifle, Aurora
Level: 10 Price: 21,000 Bulk: 1 Damage: 2d8 E Critical:

Range: 80 ft. Capacity: 40 charges Usage: 2 Special:

Polarize 1d10