critical: —
item_level: 16
type: weapon
damage
special
- 12d10 e&f [1]
- _Analog_ [1]
- _Analog_, _Automatic_ [1]
- _Analog_, _Conceal_ [1]
- _Analog_, _Reach_ [1]
- _Analog_, _Shells_ (3, usage 3) [1]
- _Analog_, _Sniper_ (1,000 ft.), _Unwieldy_ [1]
- _Boost_ 4d6 [1]
- _Explode_ (7d10 So, deafened 1d4 minutes, 30 ft.) [1]
- _Explode_ (10d6 F, 5d6 burn, 15 ft.) [1]
- _Explode_ (12d6 P, 15 ft.) [1]
- _Explode_ (20 ft.), _Unwieldy_ [1]
- _Explode_ (blinded 1d8 rounds, 20 ft.) [1]
- _Living_ [1]
- _Modal_ (sonic) [1]
- _Powered_ (capacity 20, usage 2), _Thrown_ (50 ft.) [1]
- _Powered_ (capacity 40, usage 4), _Professional_ (contractor) [1]
- _Stun_ [1]
- analog [2]
- necrotic [1]
- penetrating [1]
- powered (capacity 20, usage 1) [1]
- variant boost 3d6 (5/day) [1]
capacity_type
source
Found 24 matches