critical: —
item_level: 2
type: weapon
special
- _Analog_ [2]
- _Analog_, _Automatic_ [1]
- _Analog_, _Conceal_, _Grapple_, _Operative_, _Throttle_ [1]
- _Analog_, _Nonlethal_, _Operative_ [1]
- _Analog_, _Reach_ [1]
- _Analog_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Automatic_ [1]
- _Blast_, _Shape_ 1, _Unwieldy_ [1]
- _Blast_, _Stun_, _Unwieldy_ [1]
- _Explode_ (1d6 F, 1d4 burn, 5 ft.) [1]
- _Explode_ (2d6 B, 20 ft.) [1]
- _Explode_ (blinded 1d4 rounds, 5 ft.) [1]
- _Explode_ (staggered, 10 ft.) [1]
- _Extinguish_, _Integrated_ (2 slots), _Powered_ (capacity 20, usage 2) [1]
- _Flexible line_, _Living_, _Unwieldy_ [1]
- _Guided_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Integrated_ (1 slot) [1]
- _Modal_ (sonic) [1]
- _Penetrating_ [1]
- _Powered_ (capacity 20, usage 2) [1]
- _Unwieldy_ [1]
- analog [1]
- fiery [5]
- necrotic [1]
- penetrating [1]
- variant boost 1d3 (2/day) [1]
- — [1]
capacity_type
source
Found 33 matches