critical: —
item_level: 20
type: weapon
damage
special
- _Analog_ [2]
- _Analog_, _Shells_ (4, usage 4) [1]
- _Analog_, _Sniper_ (1,000 ft.), _Unwieldy_ [1]
- _Conceal_, _Integrated_ (1 slot), _Operative_ [1]
- _Explode_ (4d12 S, staggered, 25 ft.) [1]
- _Explode_ (9d12 E, 15 ft.) [1]
- _Explode_ (20 ft.), _Unwieldy_ [1]
- _Explode_ (20d6 P, 15 ft.) [1]
- _Feint_, _Operative_, _Powered_ (capacity 20, usage 1) [1]
- _Modal_ (sonic) [1]
- _Penetrating_ [1]
- _Polarize_ 3d8 [1]
- analog [1]
- as any 15th- or lower-level grenade [1]
- automatic [1]
- penetrating [1]
- sniper (1 [1]
- variant boost 6d6 (5/day) [1]
capacity_type
Found 19 matches