critical: —
type: weapon
item_level
damage
- 1d2 [1]
- 1d3 [3]
- 1d4 [22]
- 1d6 [30]
- 1d8 [26]
- 1d10 [17]
- 1d12 [7]
- 1d20 [2]
- 2d4 [13]
- 2d6 [18]
- 2d8 [18]
- 2d10 [8]
- 2d12 [6]
- 3d4 [6]
- 3d6 [10]
- 3d8 [5]
- 3d10 [9]
- 3d12 [3]
- 4d4 [6]
- 4d6 [10]
- 4d8 [10]
- 4d10 [4]
- 4d12 [4]
- 5d4 [4]
- 5d6 [5]
- 5d8 [2]
- 5d10 [1]
- 5d12 [1]
- 6d4 [3]
- 6d6 [6]
- 6d8 [6]
- 6d10 [6]
- 6d12 [2]
- 7d4 [2]
- 7d6 [5]
- 7d8 [2]
- 7d10 [2]
- 7d12 [3]
- 8d4 [1]
- 8d6 [2]
- 8d8 [6]
- 8d10 [1]
- 8d12 [1]
- 9d4 [1]
- 9d6 [3]
- 9d8 [2]
- 9d12 [2]
- 10d4 [2]
- 10d6 [5]
- 10d8 [4]
- 10d10 [2]
- 10d12 [1]
- 11d4 [2]
- 11d6 [4]
- 12d4 [1]
- 12d6 [5]
- 12d8 [2]
- 12d10 [1]
- 13d6 [1]
- 13d8 [1]
- 13d12 [1]
- 14d6 [1]
- 14d8 [3]
- 15d6 [1]
- 16d6 [1]
- 20d6 [1]
- +1 [4]
- +1d2 [2]
- +1d3 [1]
- +1d4 [2]
- +1d6 [1]
- +1d12 [1]
- +2d4 [1]
- +3d4 [1]
- +3d6 [1]
- +4d4 [1]
- +6d4 [2]
- +6d6 [1]
- +10d4 [1]
- By grenade [2]
- — [105]
damage_type
special
- 4d6 P [1]
- 8d8 e&f [1]
- 10d6 P [1]
- 12d10 e&f [1]
- 13d8 b & f [1]
- 17d12 e&f [1]
- _Analog_ [31]
- _Analog_, _Archaic_ [1]
- _Analog_, _Automatic_ [9]
- _Analog_, _Blast_ [5]
- _Analog_, _Block_ [1]
- _Analog_, _Block_, _Thrown_ (20 ft.) [3]
- _Analog_, _Conceal_ [3]
- _Analog_, _Conceal_, _Grapple_, _Operative_, _Throttle_ [2]
- _Analog_, _Conceal_, _Operative_ [4]
- _Analog_, _Disarm_, _Nonlethal_, _Reach_, _Trip_ [1]
- _Analog_, _Modal_ (disintegrator) [5]
- _Analog_, _Nonlethal_, _Operative_ [3]
- _Analog_, _Operative_ [6]
- _Analog_, _Operative_, _Professional_ (dancer) [1]
- _Analog_, _Operative_, _Tail_ [1]
- _Analog_, _Reach_ [8]
- _Analog_, _Shells_ (1, usage 1) [1]
- _Analog_, _Shells_ (2, usage 2) [1]
- _Analog_, _Shells_ (3, usage 3) [1]
- _Analog_, _Shells_ (4, usage 4) [1]
- _Analog_, _Sniper_ (1,000 ft.), _Unwieldy_ [2]
- _Analog_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Analog_, _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Analog_, _Sniper_ (750 ft.), _Unwieldy_ [1]
- _Analog_, _Thrown_ (20 ft.) [3]
- _Analog_, _Thrown_ (30ft.) [3]
- _Analog_, _Thrown_ (50 ft.) [1]
- _Analog_, _Thrown_ (80 ft.) [1]
- _Analog_, _Unwieldy_ [6]
- _Antibiological_ [4]
- _Automatic_ [8]
- _Blast_, _Shape_ 1, _Unwieldy_ [1]
- _Blast_, _Shape_ 2, _Unwieldy_ [1]
- _Blast_, _Shape_ 3, _Unwieldy_ [1]
- _Blast_, _Shape_ 4, _Unwieldy_ [1]
- _Blast_, _Stun_, _Unwieldy_ [2]
- _Block_, _Double_ (flame), _Powered_ (capacity 40, usage 2) [5]
- _Block_, _Powered_ (capacity 20, usage 1), _Stun_ [1]
- _Block_, _Powered_ (capacity 40, usage 2), _Thrown_ (20 ft.) [2]
- _Boost_ 1d6 [1]
- _Boost_ 2d4 [1]
- _Boost_ 2d6 [1]
- _Boost_ 4d6 [1]
- _Breakdown_ [4]
- _Breakdown_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (600 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (750 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (1000 ft.), _Unwieldy_ [1]
- _Cluster_ (5 ft.) [1]
- _Cluster_ (10 ft.) [2]
- _Cluster_ (15 ft.) [1]
- _Conceal_, _Integrated_ (1 slot), _Operative_ [4]
- _Disarm_, _Powered_ (capacity 20, usage 2), _Reach_, _Stun_, _Trip_ [1]
- _Echo_, _Stun_ [1]
- _Explode_ (1d6 F, 1d4 burn, 5 ft.) [1]
- _Explode_ (1d6 P, 15 ft.) [1]
- _Explode_ (1d8 C, 10 ft.) [1]
- _Explode_ (1d8 C, staggered, 10 ft.) [1]
- _Explode_ (1d8 E, 15 ft.) [1]
- _Explode_ (1d8 S, staggered, 15 ft.) [1]
- _Explode_ (1d10 E, 20 ft.) [1]
- _Explode_ (1d10 So, deafened 1d4 minutes, 15 ft.) [1]
- _Explode_ (1d12 E, 15 ft.) [1]
- _Explode_ (2d6 B, 20 ft.) [1]
- _Explode_ (2d6 F, 1d6 burn, 10 ft.) [1]
- _Explode_ (2d6 P, 15 ft.) [1]
- _Explode_ (2d8 C, 15 ft.) [1]
- _Explode_ (2d8 C, staggered, 15 ft.) [1]
- _Explode_ (2d10 S, staggered, 20 ft.) [1]
- _Explode_ (2d10 So, deafened 1d4 minutes, 20 ft.) [1]
- _Explode_ (3d6 F, 1d6 burn, 10 ft.) [1]
- _Explode_ (3d10 E, 20 ft.) [1]
- _Explode_ (3d12 E, 15 ft.) [1]
- _Explode_ (4d6 B, 20 ft.) [1]
- _Explode_ (4d6 P, 15 ft.) [1]
- _Explode_ (4d8 C, 20 ft.) [1]
- _Explode_ (4d8 C, staggered, 20 ft.) [1]
- _Explode_ (4d10 S, staggered, 20 ft.) [1]
- _Explode_ (4d10 So, deafened 1d4 minutes, 25 ft.) [1]
- _Explode_ (4d12 B, 20 ft.) [1]
- _Explode_ (4d12 S, staggered, 25 ft.) [1]
- _Explode_ (5 ft., see text) [5]
- _Explode_ (5d6 F, 3d6 burn, 15 ft.) [1]
- _Explode_ (6d6 P, 15 ft.) [1]
- _Explode_ (6d8 C, 20 ft.) [1]
- _Explode_ (6d8 C, staggered, 20 ft.) [1]
- _Explode_ (6d10 E, 20 ft.) [1]
- _Explode_ (6d12 E, 15 ft.) [1]
- _Explode_ (7d10 So, deafened 1d4 minutes, 30 ft.) [1]
- _Explode_ (8d12 B, 20 ft.) [1]
- _Explode_ (9d12 E, 15 ft.) [1]
- _Explode_ (10 ft.) [3]
- _Explode_ (10 ft.), _Unwieldy_ [1]
- _Explode_ (10 ft., see text) [4]
- _Explode_ (10d6 F, 5d6 burn, 15 ft.) [1]
- _Explode_ (10d6 P, 15 ft.) [1]
- _Explode_ (12d6 F, 6d6 burn, 15 ft.) [1]
- _Explode_ (12d6 P, 15 ft.) [1]
- _Explode_ (14d6 E, 20 ft.) [1]
- _Explode_ (15 ft.) [1]
- _Explode_ (15 ft.), _Unwieldy_ [1]
- _Explode_ (15 ft., see text) [3]
- _Explode_ (16d6 P, 15 ft.) [1]
- _Explode_ (20 ft.) [1]
- _Explode_ (20 ft.), _Unwieldy_ [2]
- _Explode_ (20 ft., see text) [6]
- _Explode_ (20d6 P, 15 ft.) [1]
- _Explode_ (25 ft.) [1]
- _Explode_ (25 ft., see text) [1]
- _Explode_ (30 ft.) [1]
- _Explode_ (30 ft., see text) [1]
- _Explode_ (blinded 1d4 rounds, 5 ft.) [1]
- _Explode_ (blinded 1d4 rounds, 10 ft.) [1]
- _Explode_ (blinded 1d6 rounds, 15 ft.) [1]
- _Explode_ (blinded 1d8 rounds, 20 ft.) [1]
- _Explode_ (entangled 2d4 rounds, 10 ft.) [1]
- _Explode_ (entangled 2d4 rounds, 15 ft.) [1]
- _Explode_ (entangled 2d4 rounds, 20 ft.) [1]
- _Explode_ (smoke cloud 1 minute, 20 ft.) [1]
- _Explode_ (staggered, 10 ft.) [2]
- _Explode_ (staggered, 15 ft.) [1]
- _Explode_ (stunned 1 round [Fortitude negates], 20 ft.) [1]
- _Extinguish_, _Integrated_ (2 slots), _Powered_ (capacity 20, usage 2) [3]
- _Feint_, _Operative_, _Powered_ (capacity 20, usage 1) [3]
- _Flexible line_, _Living_, _Unwieldy_ [4]
- _Guided_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Indirect_, _Sniper_ (500 ft.), _Unwieldy_ [2]
- _Indirect_, _Sniper_ (750 ft.), _Unwieldy_ [2]
- _Indirect_, _Sniper_ (1000 ft.), _Unwieldy_ [1]
- _Integrated_ (1 slot) [1]
- _Line_, _Stun_, _Unwieldy_ [4]
- _Line_, _Unwieldy_ [4]
- _Living_ [4]
- _Mine_ [4]
- _Modal_ (sonic) [7]
- _Nonlethal_ [2]
- _Operative_, _Polarize_ 1d3, _Powered_ (capacity 20, usage 2) [2]
- _Operative_, _Polarize_ 1d4, _Powered_ (capacity 40, usage 2) [1]
- _Operative_, _Polarize_ 1d6, _Powered_ (capacity 40, usage 4) [1]
- _Operative_, _Polarize_ 2d6, _Powered_ (capacity 80, usage 4) [1]
- _Operative_, _Polarize_ 4d6, _Powered_ (capacity 100, usage 10) [1]
- _Operative_, _Powered_ (capacity 20, usage 1) [1]
- _Operative_, _Powered_ (capacity 20, usage 2) [2]
- _Operative_, _Powered_ (capacity 20, usage 4) [2]
- _Penetrating_ [7]
- _Penetrating_, _Professional_ (miner) [3]
- _Polarize_ 1d4 [1]
- _Polarize_ 1d10 [1]
- _Polarize_ 2d8 [1]
- _Polarize_ 3d8 [1]
- _Powered_ (capacity 20, usage 1) [5]
- _Powered_ (capacity 20, usage 1), _Professional_ (contractor) [1]
- _Powered_ (capacity 20, usage 1), _Thrown_ (30 ft.) [1]
- _Powered_ (capacity 20, usage 1), _Unwieldy_ [1]
- _Powered_ (capacity 20, usage 2) [6]
- _Powered_ (capacity 20, usage 2), _Thrown_ (50 ft.) [1]
- _Powered_ (capacity 40, usage 2) [1]
- _Powered_ (capacity 40, usage 2), _Professional_ (contractor) [2]
- _Powered_ (capacity 40, usage 2), _Reach_ [1]
- _Powered_ (capacity 40, usage 4), _Professional_ (contractor) [1]
- _Quick reload_ [1]
- _Quick reload_, _Recall_, _Thrown_ [1]
- _Shield_ 1d4 [1]
- _Shield_ 2d6 [1]
- _Shield_ 2d12 [1]
- _Shield_ 4d12 [1]
- _Sniper_ (250 ft.) [1]
- _Stun_ [5]
- _Unwieldy_ [5]
- _Unwieldy_, _Wide line_ [5]
- analog [19]
- archaic, nonlethal [1]
- as any 1st-level grenade [1]
- as any 5th- or lower-level grenade [1]
- as any 10th- or lower-level grenade [1]
- as any 15th- or lower-level grenade [1]
- automatic [4]
- bright [1]
- explode (2d10 So, staggered, 20 ft.) [1]
- explode (5 ft., see text) [1]
- explode (6d8 B & P, 30 ft.) [1]
- explode (10 ft., see text) [2]
- fiery [7]
- injection (see text) [1]
- line [3]
- necrotic [12]
- operative [4]
- penetrating [5]
- powered (capacity 20, usage 1) [5]
- sniper (1 [2]
- sniper (250 ft.) [1]
- sniper (500 ft.) [1]
- sniper (750 ft.) [1]
- stun [7]
- unwieldy [1]
- variant boost 1d3 (2/day) [1]
- variant boost 1d4 (3/day) [1]
- variant boost 2d4 (3/day) [1]
- variant boost 2d6 (4/day) [1]
- variant boost 3d6 (5/day) [1]
- variant boost 6d6 (5/day) [1]
- — [23]
range
- 10 ft. [1]
- 15 ft. [7]
- 20 ft. [71]
- 21 ft. [1]
- 22 ft. [1]
- 23 ft. [1]
- 24 ft. [1]
- 25 ft. [2]
- 26 ft. [1]
- 27 ft. [1]
- 28 ft. [1]
- 29 ft. [1]
- 30 ft. [18]
- 31 ft. [1]
- 32 ft. [1]
- 33 ft. [1]
- 34 ft. [1]
- 35 ft. [1]
- 36 ft. [1]
- 37 ft. [1]
- 38 ft. [1]
- 39 ft. [1]
- 40 ft. [24]
- 41 ft. [1]
- 50 ft. [4]
- 60 ft. [54]
- 70 ft. [12]
- 80 ft. [26]
- 90 ft. [4]
- 100 ft. [12]
- 120 ft. [14]
- 140 ft. [1]
- 160 ft. [1]
capacity
capacity_type
source
- Alien Archive [12]
- Alien Archive 2 [9]
- Pact Worlds [5]
- Starfinder #2: Temple of the Twelve [3]
- Starfinder #3: Splintered Worlds [19]
- Starfinder #4: The Ruined Clouds [5]
- Starfinder #5: The Thirteenth Gate [2]
- Starfinder #8: Escape from the Prison Moon [1]
- Starfinder Armory [252]
- Starfinder Core Rulebook [164]
Found 472 matches