critical: —
type: weapon

Found 472 matches

Storm Coil, Surge
Level: 17 Price: 261,000 Bulk: 2 Damage: 7d6 E Critical:

Range: 120 ft. Capacity: 100 charges Usage: 10 Special:

Line, Unwieldy

Plasma Claw, Synthecite
Level: 5 Price: 3,350 Bulk: L Damage: 1d6 E & F Critical:

Range: 30 ft. Capacity: 20 charges Usage: 4 Special:

Living

Battlebow, Tactical
Level: 4 Price: 1,900 Bulk: 1 Damage: 1d8 P Critical:

Range: 120 ft. Capacity: Drawn Usage: 1 Special:

analog

Cathode Cannon, Tactical
Level: 4 Price: 2,040 Bulk: 2 Damage: 1d10 E Critical:

Range: 40 ft. Capacity: 40 charges Usage: 4 Special:

Unwieldy, Wide line

Cluster Launcher, Tactical
Level: 6 Price: 4,150 Bulk: 2 Damage: — None Critical:

Range: 60 ft. Capacity: 8 grenades Usage: 1 Special:

Cluster (5 ft.)

Diasporan Rifle, Tactical
Level: 1 Price: 350 Bulk: 1 Damage: 1d8 F Critical:

Range: 70 ft. Capacity: 10 charges Usage: 1 Special:

sniper (250 ft.)

Greataxe, Tactical
Level: 3 Price: 1,100 Bulk: 1 Damage: 1d12 S Critical:

Special:

Analog

Handaxe, Tactical
Level: 4 Price: 1,825 Bulk: L Damage: 1d6 S Critical:

Special:

Analog, Thrown (20 ft.)

Lance, Tactical
Level: 3 Price: 1,450 Bulk: 1 Damage: 1d6 P Critical:

Special:

Analog, Reach

Missile, Tactical
Level: 10 Price: 5,700 Bulk: 1 Damage:Critical:

Special:

explode (6d8 B & P, 30 ft.)