critical: —
range: 20 ft.
type: weapon

Found 71 matches

Containment Grenade
Level: 12 Price: 6,000 Bulk: L Damage: — None Critical:

Range: 20 ft. Capacity: Drawn None Usage: None Special:

explode (5 ft., see text)

Disintegration Pistol, Decimator
Level: 11 Price: 28,000 Bulk: L Damage: 1d20 A Critical:

Range: 20 ft. Capacity: 20 charges Usage: 2 Special:

Disintegrator Pistol, Decimator
Level: 11 Price: 28,000 Bulk: L Damage: 1d20 A Critical:

Range: 20 ft. Capacity: 20 charges Usage: 2 Special:

Disruption Grenade
Level: 8 Price: 1,600 Bulk: L Damage: — None Critical:

Range: 20 ft. Capacity: Drawn None Usage: None Special:

explode (2d10 So, staggered, 20 ft.)

Plasma Claw, Electocellular
Level: 1 Price: 280 Bulk: L Damage: 1d4 E & F Critical:

Range: 20 ft. Capacity: 20 charges Usage: 2 Special:

Living

Junkbot Grenade
Level: 9 Price: 2,250 Bulk: L Damage: — None Critical:

Range: 20 ft. Capacity: Drawn None Usage: None Special:

explode (10 ft., see text)

Cryo Grenade, Mk 1
Level: 6 Price: 1,220 Bulk: L Damage: 1d8 C Critical:

Range: 20 ft. Capacity: Drawn Usage: None Special:

Explode (1d8 C, staggered, 10 ft.)

Diminisher Grenade, Mk 1
Level: 3 Price: 270 Bulk: L Damage: — None Critical:

Range: 20 ft. Capacity: Drawn None Usage: None Special:

Explode (10 ft., see text)

Flash Grenade, Mk 1
Level: 2 Price: 275 Bulk: L Damage:Critical:

Range: 20 ft. Capacity: Drawn Usage: None Special:

Explode (blinded 1d4 rounds, 5 ft.)

Frag Grenade, Mk 1
Level: 1 Price: 35 Bulk: L Damage: 1d6 P Critical:

Range: 20 ft. Capacity: Drawn None Usage: None Special:

Explode (1d6 P, 15 ft.)