critical: —
type: weapon
source: Starfinder Armory

Found 252 matches

Ice Carbine, Absolute-Zero
Level: 17 Price: 218,000 Bulk: 2 Damage: 11d6 C & P Critical:

Range: 80 ft. Capacity: 40 charges Usage: 2 Special:

Automatic

Cathode Cannon, Advanced
Level: 8 Price: 9,300 Bulk: 2 Damage: 2d12 E Critical:

Range: 60 ft. Capacity: 40 charges Usage: 4 Special:

Unwieldy, Wide line

Cluster Launcher, Advanced
Level: 12 Price: 35,800 Bulk: 3 Damage: — None Critical:

Range: 70 ft. Capacity: 10 grenades Usage: 1 Special:

Cluster (10 ft.)

Infinity Rifle, Advanced
Level: 7 Price: 6,100 Bulk: 1 Damage: 2d4 F Critical:

Range: 60 ft. Capacity: 20 charges Usage: 1 Special:

Boost 2d4

Lance, Advanced
Level: 8 Price: 9,400 Bulk: 1 Damage: 2d6 P Critical:

Special:

Analog, Reach

Petrol Converter, Advanced
Level: 10 Price: 18,500 Bulk: 1 Damage: 3d6 F|a Critical:

Range: 80 ft. Capacity: 40 petrol Usage: 1 Special:

Analog, Modal (disintegrator)

Rail Gun, Advanced
Level: 6 Price: 3,770 Bulk: 1 Damage: 1d10 P Critical:

Range: 60 ft. Capacity: 15 rounds Usage: 1 Special:

Automatic

Retractable Spike, Advanced
Level: 10 Price: 18,400 Bulk: L Damage: 3d4 P Critical:

Special:

Conceal, Integrated (1 slot), Operative

Rotating Pistol, Advanced
Level: 11 Price: 23,400 Bulk: L Damage: 4d4 P Critical:

Range: 30 ft. Capacity: 8 rounds Usage: 1 Special:

Analog, Conceal

Shell Knuckles, Advanced
Level: 12 Price: 32,500 Bulk: L Damage: 4d8 B Critical:

Special:

Analog, Shells (2, usage 2)