critical: —
usage: 1
type: weapon
item_level
damage
- 1d3 [1]
- 1d4 [3]
- 1d6 [7]
- 1d8 [6]
- 1d10 [6]
- 1d12 [2]
- 2d4 [3]
- 2d6 [4]
- 2d8 [4]
- 2d10 [3]
- 2d12 [1]
- 3d4 [2]
- 3d6 [3]
- 3d8 [2]
- 3d10 [3]
- 3d12 [1]
- 4d4 [1]
- 4d6 [2]
- 4d8 [2]
- 4d10 [1]
- 4d12 [1]
- 5d6 [1]
- 6d4 [1]
- 6d8 [4]
- 6d10 [2]
- 8d4 [1]
- 8d8 [2]
- 8d10 [1]
- 9d8 [1]
- 10d8 [1]
- 10d10 [1]
- 11d6 [1]
- 12d8 [1]
- 12d10 [1]
- By grenade [2]
- — [9]
special
- _Analog_ [12]
- _Analog_, _Automatic_ [5]
- _Analog_, _Blast_ [5]
- _Analog_, _Conceal_ [3]
- _Analog_, _Modal_ (disintegrator) [1]
- _Analog_, _Sniper_ (1,000 ft.), _Unwieldy_ [2]
- _Analog_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Analog_, _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Analog_, _Sniper_ (750 ft.), _Unwieldy_ [1]
- _Analog_, _Unwieldy_ [1]
- _Automatic_ [2]
- _Boost_ 1d6 [1]
- _Boost_ 2d4 [1]
- _Boost_ 2d6 [1]
- _Boost_ 4d6 [1]
- _Breakdown_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (600 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (750 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (1000 ft.), _Unwieldy_ [1]
- _Cluster_ (5 ft.) [1]
- _Cluster_ (10 ft.) [2]
- _Cluster_ (15 ft.) [1]
- _Integrated_ (1 slot) [1]
- _Mine_ [4]
- _Nonlethal_ [1]
- _Penetrating_ [7]
- _Quick reload_ [1]
- _Sniper_ (250 ft.) [1]
- _Stun_ [5]
- _Unwieldy_ [1]
- analog [8]
- automatic [2]
- bright [1]
- injection (see text) [1]
- necrotic [1]
- sniper (1 [2]
- sniper (250 ft.) [1]
- sniper (500 ft.) [1]
- sniper (750 ft.) [1]
- — [1]
range
capacity
capacity_type
source
Found 87 matches