critical: Severe Wound
type: weapon
damage
damage_type
special
- - [5]
- _Analog_ [1]
- _Analog_, _Disarm_, _Reach_, _Trip_ [1]
- _Analog_, _Operative_, _Professional_ (dancer) [1]
- _Deconstruct_ 4d6 [1]
- _Deconstruct_ 5d6 [1]
- _Fueled_ (capacity 40, usage 40), _Reach_ [1]
- _Guided_, _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Guided_, _Sniper_ (750 ft.), _Unwieldy_ [1]
- _Guided_, _Sniper_ (1000 ft.), _Unwieldy_ [1]
- _Penetrating_ [1]
- _Powered_ (capacity 20, usage 1) [1]
- _Powered_ (capacity 20, usage 2) [5]
- _Powered_ (capacity 40, usage 2), _Reach_ [1]
- _Powered_ (capacity 40, usage 4) [4]
- _Powered_ (capacity 40, usage 4), _Reach_ [1]
- _Powered_ (capacity 80, usage 4) [1]
- _Sniper_ (750 ft.), _Unwieldy_ [1]
- _Sniper_ (1000 ft.), _Unwieldy_ [1]
- analog [2]
- — [5]
capacity_type
Found 37 matches