critical: Wound
type: weapon
item_level
damage
special
- - [1]
- _Analog_, _Operative_, _Professional_ (dancer) [1]
- _Blast_ [2]
- _Deconstruct_ 2d6 [1]
- _Deconstruct_ 3d6 [1]
- _Fueled_ (capacity 40, usage 40), _Reach_ [3]
- _Guided_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Guided_, _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Penetrating_ [1]
- _Powered_ (capacity 20, usage 1) [7]
- _Powered_ (capacity 20, usage 1), _Reach_ [2]
- _Powered_ (capacity 40, usage 4) [2]
- _Powered_ (capacity 40, usage 8) [1]
- _Powered_ (capacity 80, usage 4) [1]
- _Powered_ (capacity 100, usage 10) [1]
- _Powered_ (capacity 100, usage 20) [1]
- _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Unwieldy_ [8]
- analog [2]
- boost 1d4 [1]
- bright [3]
- penetrating [4]
- — [5]
capacity_type
source
Found 51 matches