damage: 1d10
range: 60 ft.
type: weapon

Found 10 matches

Machine Gun, Squad
Level: 4 Price: 2,060 Bulk: 2 Damage: 1d10 P Critical:

Range: 60 ft. Capacity: 40 rounds Usage: 2 Special:

Analog, Automatic

Rail Gun, Advanced
Level: 6 Price: 3,770 Bulk: 1 Damage: 1d10 P Critical:

Range: 60 ft. Capacity: 15 rounds Usage: 1 Special:

Automatic

Excavation Laser, Light
Level: 4 Price: 2,050 Bulk: 2 Damage: 1d10 F Critical:

Range: 60 ft. Capacity: 40 charges Usage: 2 Special:

Penetrating, Professional (miner)

Sonic Bolter, Light
Level: 3 Price: 1,480 Bulk: 2 Damage: 1d10 So Critical:

Sicken

Range: 60 ft. Capacity: 20 charges Usage: 2 Special:

Antibiological, Line, Unwieldy

Conqueror, Red Star
Level: 1 Price: 430 Bulk: 3 Damage: 1d10 E & F Critical:

Wound

Range: 60 ft. Capacity: 20 charges Usage: 4 Special:

Unwieldy

Scorchgun, S-Band
Level: 8 Price: 9,350 Bulk: L Damage: 1d10 F Critical:

Range: 60 ft. Capacity: 20 charges Usage: 1 Special:

Stun

Shadow Pistol, Sable
Level: 7 Price: 6,750 Bulk: L Damage: 1d10 C Critical:

Blind

Range: 60 ft. Capacity: 40 charges Usage: 4 Special:

Plasma Guide, Series-28
Level: 6 Price: 4,920 Bulk: 2 Damage: 1d10 E & F Critical:

Wound

Range: 60 ft. Capacity: 40 charges Usage: 5 Special:

Guided, Sniper (250 ft.), Unwieldy

Assassin Rifle, Stalker
Level: 3 Price: 1,510 Bulk: 1 Damage: 1d10 P Critical:

Range: 60 ft. Capacity: 1 round Usage: 1 Special:

Breakdown, Sniper (250 ft.), Unwieldy

Rail Cannon, Tactical
Level: 3 Price: 1,410 Bulk: 2 Damage: 1d10 P Critical:

Bleed

1d4 Range: 60 ft. Capacity: 20 rounds Usage: 5 Special:

Line, Unwieldy