damage: 1d6
type: weapon
damage_type
special
- _Analog_ [5]
- _Analog_, _Antibiological_ [1]
- _Analog_, _Archaic_ [1]
- _Analog_, _Automatic_ [1]
- _Analog_, _Blast_, _Unwieldy_ [1]
- _Analog_, _Block_, _Thrown_ (20 ft.) [1]
- _Analog_, _Free hands_ (2), _Fueled_ (capacity 20, usage 1), _Unwieldy_ [1]
- _Analog_, _Fueled_ (capacity 20, usage 1), _Professional_ (dancer) [1]
- _Analog_, _Fueled_ (capacity 20, usage 4), _Thrown_ (10 ft.) [1]
- _Analog_, _Injection_ [1]
- _Analog_, _Nonlethal_, _Operative_ [1]
- _Analog_, _Reach_ [1]
- _Analog_, _Thrown_ (20 ft.) [1]
- _Analog_, _Thrown_ (30 ft.) [1]
- _Antibiological_ [2]
- _Blast_, _Entangle_ (1d4 rounds), _Unwieldy_ [1]
- _Blast_, _Living_, _Mind-affecting_, _Unwieldy_ [1]
- _Blast_, _Shape_ 1, _Unwieldy_ [1]
- _Block_, _Double_ (flame), _Powered_ (capacity 40, usage 2) [1]
- _Block_, _Living_, _Powered_ (capacity 20, usage 1), _Reach_ [1]
- _Boost_ 1d6 [1]
- _Breakdown_ [1]
- _Conceal_, _Injection_, _Powered_ (capacity 20, usage 4) [1]
- _Conceal_, _Operative_, _Powered_ (capacity 40, usage 1) [1]
- _Deflect_, _Operative_, _Powered_ (capacity 80, usage 4) [1]
- _Disarm_, _Powered_ (capacity 20, usage 1) [1]
- _Drain charge_, _Operative_, _Powered_ (capacity 20, usage 1) [1]
- _Explode_ (1d6 F, 1d4 burn, 5 ft.) [1]
- _Explode_ (1d6 P, 15 ft.) [1]
- _Explode_ (10 ft.), _Integrated_ (2 slots), _Nonlethal_, _Unwieldy_ [1]
- _Explode_ (10 ft.), _Unwieldy_ [1]
- _Force_ [1]
- _Grapple_, _Powered_ (capacity 20, usage 2) [1]
- _Injection_ [1]
- _Line_, _Stun_, _Unwieldy_ [1]
- _Line_, _Unwieldy_ [3]
- _Living_ [1]
- _Living_, _Powered_ (capacity 20, usage 1), _Reach_ [1]
- _Modal_ (sonic) [1]
- _Modal_, _Powered_ (capacity 20, usage 1) [1]
- _Nonlethal_ [4]
- _Operative_, _Polarize_ 1d4, _Powered_ (capacity 40, usage 2) [1]
- _Penetrating_ [1]
- _Powered_ (capacity 20, usage 1) [2]
- _Powered_ (capacity 20, usage 2) [3]
- _Powered_ (capacity 20, usage 2), _Unwieldy_ [1]
- _Powered_ (capacity 40, usage 2) [1]
- _Quick reload_ [1]
- _Sniper_ (250 ft.) [1]
- _Stun_ [2]
- _Unwieldy_ [1]
- aeon [1]
- analog [3]
- boost 1d6 [1]
- bright [1]
- necrotic [1]
- operative [1]
- powered (capacity 20 [1]
- powered (capacity 20, usage 1) [1]
- — [5]
critical
range
capacity_type
source
Found 80 matches
Nightarch Needler, Tactical
Level: 3
Price: 1,650
Bulk: L
Damage: 1d6 P
Critical:
Injection
DC +3 Range: 30 ft. Capacity: 5 darts Usage: 1 Special:analog
Numbing Beam, Tactical
Level: 1
Price: 370
Bulk: 1
Damage: 1d6 C
Critical:
Staggered
Range: 50 ft. Capacity: 20 charges Usage: 1 Special:Nonlethal
Tetrad Rings, Tactical
Level: 7
Price: 6,900
Bulk: L
Damage: 1d6 B
Critical:
Push
(5 ft.) Range: 40 ft. Capacity: 20 charges Usage: 2 Special:Force
Trilaser, Tactical
Level: 5
Price: 3,200
Bulk: L
Damage: 1d6 F
Critical:
Burn
1d4 Range: 80 ft. Capacity: 20 charges Usage: 1 Special:aeon
Gale Baton, Tempest
Level: 6
Price: 4,240
Bulk: L
Damage: 1d6 C
Critical:
Staggered
Special:Deflect, Operative, Powered (capacity 80, usage 4)
Wailing Blade, Tymbal
Level: 3
Price: 1,270
Bulk: L
Damage: 1d6 S & So
Critical:
Deafen
Special:Powered (capacity 20, usage 2)
Cavitation Pistol, Vapor
Level: 3
Price: 1,430
Bulk: L
Damage: 1d6 E & F
Critical:
Pulse
1d4 Range: 20 ft. Capacity: 20 charges Usage: 5 Special:Unwieldy
Anchor Pistol, Voltaic
Level: 4
Price: 2,100
Bulk: L
Damage: 1d6 E
Critical:
Bind
Range: 40 ft. Capacity: 40 charges Usage: 2 Special:Nonlethal
Dragon Pistol, Wyrmling
Level: 5
Price: 2,650
Bulk: L
Damage: 1d6 F
Critical:
Burn
1d6 Range: 30 ft. Capacity: 20 petrol Usage: 1 Special:—
Infinity Rifle, Tactical
Level: 3
Price: 1,300
Bulk: 1
Damage: 1d6 F
Critical:
—
Range: 40 ft. Capacity: 20 charges Usage: 1 Special:Boost 1d6