damage: 2d4
type: weapon

Found 32 matches

Ionizer, Cupric
Level: 6 Price: 4,650 Bulk: L Damage: 2d4 E Critical:

Arc

1d6 Range: 30 ft. Capacity: 20 charges Usage: 1 Special:

Integrated (2 slots), Unwieldy

Flare Rifle, Dazzler
Level: 3 Price: 445 Bulk: 1 Damage: 2d4 F Critical:

Burn

1d6 Range: 60 ft. Capacity: 8 flares Usage: 1 Special:

Analog, Bright, Harrying

Focus Rifle, Dual
Level: 3 Price: 1,400 Bulk: 1 Damage: 2d4 F Critical:

Burn

1d4 Range: 100 ft. Capacity: 20 charges Usage: 4 Special:

Penetrating, Sniper (500 ft.), Unwieldy

Radshot, Electromagnetic
Level: 6 Price: 4,010 Bulk: L Damage: 2d4 F Critical:

Irradiate

Range: 40 ft. Capacity: 40 charges Usage: 1 Special:

Radioactive

Compliance Ray, Flare
Level: 7 Price: 6,400 Bulk: L Damage: 2d4 F Critical:

Blind

Range: 6 ft. Capacity: 25 charges Usage: 1 Special:

Nonlethal

Tomb Claw, Ghoulish
Level: 7 Price: 6,510 Bulk: 1 Damage: 2d4 C & P Critical:

Special:

necrotic

Vibrogarrote, Harmonic
Level: 7 Price: 7,200 Bulk: L Damage: 2d4 So Critical:

Deafen

Special:

Conceal, Grapple, Operative, Powered (capacity 20, usage 1)

Aurora Cannon, Hydrogen
Level: 5 Price: 3,100 Bulk: 2 Damage: 2d4 E & F Critical:

Blind

Range: 100 ft. Capacity: 40 charges Usage: 2 Special:

Aurora

Wave Modulator, III
Level: 8 Price: 11,000 Bulk: L Damage: 2d4 F|so Critical:

Range: 30 ft. Capacity: 20 charges Usage: 4 Special:

Modal (sonic)

Xenolash, Immature
Level: 4 Price: 2,430 Bulk: 1 Damage: 2d4 A & S Critical:

Corrode

1d4 Special:

analog