damage: 2d6
item_level: 6
type: weapon
special
critical
capacity_type
Found 7 matches
Laser Rifle, Corona
Level: 6
Price: 4,650
Bulk: 1
Damage: 2d6 F
Critical:
Burn
1d6 Range: 120 ft. Capacity: 40 charges Usage: 1 Special:—
Agitator, Blaze
Level: 6
Price: 4,300
Bulk: 2
Damage: 2d6 F
Critical:
Burn
2d4 Range: 80 ft. Capacity: 40 charges Usage: 1 Special:Boost 1d6
Shout Projector, Damper
Level: 6
Price: 4,750
Bulk: 2
Damage: 2d6 So
Critical:
Demoralize
Range: 40 ft. Capacity: 20 charges Usage: 2 Special:Explode (10 ft.), Integrated (2 slots), Nonlethal, Unwieldy
Incendiary Grenade, Mk 2
Level: 6
Price: 1,040
Bulk: L
Damage: 2d6 F
Critical:
—
Range: 20 ft. Capacity: Drawn Usage: None Special:Explode (2d6 F, 1d6 burn, 10 ft.)
Boomer Rifle, Rumbler
Level: 6
Price: 4,100
Bulk: 1
Damage: 2d6 So
Critical:
Deafen
Range: 40 ft. Capacity: 12 shells Usage: 4 Special:Analog
Assassin Rifle, Shadow
Level: 6
Price: 4,550
Bulk: 1
Damage: 2d6 P
Critical:
—
Range: 60 ft. Capacity: 1 round Usage: 1 Special:Breakdown, Sniper (500 ft.), Unwieldy
Hydra Cannon, Viper-Series
Level: 6
Price: 4,800
Bulk: 2
Damage: 2d6 E & F
Critical:
—
Range: 25 ft. Capacity: 20 charges Usage: 2 Special:Blast, Shape 2, Unwieldy