damage: 4d8
type: weapon
damage_type
special
- _Analog_ [3]
- _Analog_, _Automatic_ [1]
- _Analog_, _Shells_ (2, usage 2) [1]
- _Analog_, _Thrown_ (20 ft.) [1]
- _Automatic_ [2]
- _Blast_, _Unwieldy_ [1]
- _Boost_ 1d10 [1]
- _Boost_ 3d8, _Penetrating_ [1]
- _Explode_ (4d8 C, 20 ft.) [1]
- _Explode_ (4d8 C, staggered, 20 ft.) [1]
- _Flexible line_, _Living_, _Unwieldy_ [1]
- _Penetrating_ [1]
- _Polarize_ 2d8 [1]
- _Powered_ (capacity 20, usage 1), _Thrown_ (30 ft.) [1]
- _Powered_ (capacity 40, usage 4) [1]
- _Unwieldy_ [1]
- analog [1]
- sniper (750 ft.) [1]
- — [3]
critical
capacity_type
source
Found 24 matches