damage: 6d6
type: weapon
damage_type
special
- _Analog_, _Blast_, _Unwieldy_ [1]
- _Analog_, _Thrown_ (30ft.) [1]
- _Automatic_ [2]
- _Block_, _Double_ (flame), _Powered_ (capacity 40, usage 2) [1]
- _Boost_ 2d6 [1]
- _Conceal_, _Grapple_, _Operative_, _Powered_ (capacity 20, usage 1) [1]
- _Explode_ (6d6 P, 15 ft.) [1]
- _Nonlethal_ [1]
- _Operative_, _Powered_ (capacity 20, usage 2), _Stun_ [1]
- _Powered_ (capacity 20, usage 2) [2]
- _Powered_ (capacity 40, usage 4) [1]
- _Powered_ (capacity 40, usage 5) [1]
- _Quick reload_, _Thrown_ [1]
- analog [1]
- line [1]
- powered (capacity 40, usage 2) [1]
- — [1]
critical
capacity_type
source
Found 19 matches