duration: 1 round/level
spell_resistance: yes
type: spell

Found 9 matches

Command, Greater
Level:

Mystic 5

School: enchantment Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 round/level Saving Throw: Will negates Spell Resistance: yes
One creature per level obeys select command for 1 round per level.
Confusion
Level:

Mystic 4

School: enchantment Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Area: 15-ft.-radius burst Duration: 1 round/level Saving Throw: Will negates Spell Resistance: yes
Corrosive Haze
Level:

Technomancer 4

School: evocation Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Duration: 1 round/level Saving Throw: Reflex negates Effect: 5-ft.-diameter cloud of acid Spell Resistance: yes
Fatigue
Level:

Mystic 0

School: necromancy Casting Time: 1 standard action Range: touch Duration: 1 round/level Saving Throw: Fortitude negates Spell Resistance: yes
Inflict Pain
Level:

Mystic 2

School: enchantment Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 round/level Saving Throw: Will partial, see text Spell Resistance: yes
Inflict Pain, Mass
Level:

Mystic 6

School: enchantment Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 round/level Saving Throw: Will partial, see text Spell Resistance: yes
Overload Systems
Level:

Technomancer 4

School: enchantment Casting Time: 1 standard action Range: touch Duration: 1 round/level Saving Throw: Fortitude negates Spell Resistance: yes
Shadowy Fleet
Level:

Technomancer 6

School: illusion Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Area: 60-ft. radius Duration: 1 round/level Saving Throw: Will disbelief and Reflex half, see text Spell Resistance: yes
Slow
Level:

Technomancer 3

,

Mystic 3

School: transmutation Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 round/level Saving Throw: Will negates Spell Resistance: yes