eac: 13
type: creature
size
creature_type
creature_subtype
rp
will_save
speed
Found 15 matches
Apari Constituent
CR: -
XP: -
N Tiny vermin
Init.: +4 Senses: darkvision 60 ft. Perception: +7
HP: 20
EAC: 13 KAC: 15
Fort: +6 Ref: +4 Will: +1
Speed: fly 30 ft. (Ex, perfect)
Melee: claw +10 (1d6+4 S)
Ranged:
Offensive Abilities: fungible
Str: +2 Dex: +4 Con: +1 Wis: +0 Int: - Cha: +0
Skills: Acrobatics +12 (+20 when flying), Intimidate +7, Survival +7
Early Stage Barathu
CR: 2
XP: 600
LN Medium aberration
Init.: +0 Senses: darkvision 60 ft. Perception: +13
HP: 23
EAC: 13 KAC: 14
Fort: +3 Ref: +1 Will: +7
Speed: fly 30 ft. (Ex, average)
Melee: slam +8 (1d4+3 B)
Ranged:
Offensive Abilities:
Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +1 Cha: +0
Skills: Acrobatics +13, Diplomacy +8, Life Science +8, Sense Motive +13
Languages: Brethedan, Common; limited telepathy 30 ft.
Contemplative
CR: 2
XP: 600
N Medium monstrous humanoid
Init.: +1 Senses: blindsense (thought) 60 ft., darkvision 60 ft. Perception: +7
HP: 18
EAC: 13 KAC: 12
Fort: +1 Ref: +3 Will: +7 (+11 vs. mind-affecting effects)
Speed: 5 ft., fly 30 ft. (Su, perfect)
Melee: law +5 (1d4 S)
Ranged: azimuth laser pistol +7 (1d4+2 F; critical burn 1d4)
Offensive Abilities: applied knowledge
Str: -2 Dex: 1 Con: -1 Wis: 3 Int: 5 Cha: 2
Skills: Computers +7, Engineering +7, Life Science +12, Mysticism +12, Physical Science +7
Languages: Akitonian, Common, Ysoki; telepathy 100 ft.
Gear: second skin, azimuth laser pistol with 2 batteries (20
charges each)
Bone Trooper Technomancer
CR: 3
XP: 800
LE Medium undead
Init.: +7 Senses: darkvision 60 ft. Perception: +8
HP: 34
EAC: 13 KAC: 14
Fort: +2 Ref: +2 Will: +8
Speed: 30 ft.
Melee: tactical dueling sword +5 (1d6+4 S) or claw +5 (1d4+4 S)
Ranged: tactical semi-auto pistol +7 (1d6+3 P)
Offensive Abilities: None
Str: +1 Dex: +3 Con: — Wis: +0 Int: +4 Cha: +1
Skills: Computers +13, Mysticism +8, Piloting +13
Languages: Common, Eoxian
Gear: skitterhide I, tactical dueling sword, tactical semi-auto pistol with 36 small arm rounds
Cerebric Fungus
CR: 3
XP: 800
N Medium plant
Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +8
Aura: unsettling appearance (60 ft., DC 14)
HP: 26
EAC: 13 KAC: 14
Fort: +4 Ref: +2 Will: +6
Speed: 30 ft.
Melee: bite +7 (1d4+4 P) or tendril +7 (1d4+4 S plus grab; critical stunned)
Ranged: None
Offensive Abilities: star shriek (DC 14)
Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +1 Cha: +1
Skills: Bluff +13, Diplomacy +13, Stealth +8
Languages: telepathy 100 ft.
Dromaeosaurid
CR: 3
XP: 800
N Medium animal
Init.: +3 Senses: low-light vision Perception: +8
HP: 45
EAC: 13 KAC: 15
Fort: +6 Ref: +7 Will: +2
Speed: 50 ft.
Melee: talons +11 (1d6+5 S; critical bleed 1d6) or bite +11 (1d6+5 P)
Ranged: None
Offensive Abilities: pounce
Str: +2 Dex: +3 Con: +1 Wis: +1 Int: -4 Cha: +0
Skills: Acrobatics +8, Stealth +13
Large Herd Animal
CR: 2
XP: 600
N Large animal
Init.: +2 Senses: low-light vision Perception: +7
HP: 25
EAC: 13 KAC: 15
Fort: +6 Ref: +6 Will: +1
Speed: 40 ft.
Melee: natural weapon +9 (1d6+5 B)
Ranged: None
Offensive Abilities: None
Str: +3 Dex: +2 Con: +2 Wis: +1 Int: -4 Cha: -2
Skills: Athletics +7
Quorlu
CR: 2
XP: 600
N Medium monstrous (humanoid)
Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +12
HP: 23
EAC: 13 KAC: 14, +4 vs. bull rush, reposition, trip
Fort: +3 Ref: +1 Will: +7, +2 vs. bleed
Speed: 25 ft.
Melee: mk 1 heat-amp gauntlet +9 (1d6+2 B & F; critical burn 1d4)
Ranged: static arc pistol +7 (1d6+2 E; critical arc 2)
Offensive Abilities: None
Str: +0 Dex: +0 Con: +4 Wis: +0 Int: +1 Cha: +2
Skills: Athletics +7, Computers +7, Diplomacy +12, Physical Science +12, Sense Motive +12
Languages: Common, Quorlu
Gear: freebooter armor I, heat-amp gauntlet, static arc pistol with 2 batteries (20 charges each)
Shotalashu
CR: 2
XP: 600
N Large magical (beast)
Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +12
HP: 25
EAC: 13 KAC: 15
Fort: +6 Ref: +6 Will: +1
Speed: 60 ft.
Melee: claws +11 (1d6+3 S)
Ranged: None
Offensive Abilities: None
Str: +1 Dex: +4 Con: +2 Wis: +1 Int: -3 Cha: +0
Skills: Acrobatics +7, Perception +12, Stealth +7
Languages: Lashunta (can’t speak)
Tiefling
CR: 2
XP: 600
LE Medium outsider (native)
Init.: +5 Senses: darkvision 60 ft. Perception: +8
HP: 23
EAC: 13 KAC: 14
Fort: +0 Ref: +5 Will: +3
Speed: 30 ft.
Melee: tactical baton +8 (1d4+1 B)
Ranged: tactical semi-auto pistol +8 (1d6 P) or tactical shirren-eye rifle +8 (1d10 P)
Offensive Abilities: fiendish gloom, trick attack +1d4
Str: +1 Dex: +4 Con: +0 Wis: +0 Int: +2 Cha: +0
Skills: Acrobatics +13, Athletics +8, Bluff +13, Sleight of Hand +8, Stealth +8 (+12 with trick attack)
Languages: Akitonian, Common, Eoxian, Infernal
Gear: second skin (jump jets), tactical semi-auto pistol with 45 small arm rounds, tactical baton, tactical shirren-eye rifle with 25 sniper rounds