eac: 14
fort_save: +1
type: creature
size
creature_type
creature_subtype
kac
source
Found 4 matches
Observer-Class Security Robot
CR: 1
XP: 400
N Small construct (technological)
Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +5
HP: 17
EAC: 14 KAC: 15
Fort: +1 Ref: +1 Will: -1
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: slam +6 (1d6+3 B)
Ranged: integrated pulsecaster pistol +9 (1d4+1 E nonlethal), or stickybomb grenade I +9 (explode [10 ft., entangled 2d4 rounds, DC 10])
Offensive Abilities: None
Str: +2 Dex: +4 Con: — Wis: +0 Int: +1 Cha: +0
Skills: Acrobatics +10, Athletics +5, Computers +5
Languages: Common
Gear: pulsecaster pistol with 2 batteries (20 charges each), stickybomb grenades I (2)
Skittermander
CR: 2
XP: 600
CN Small humanoid (skittermander)
Init.: +2 Senses: low-light vision Perception: +7
HP: 23
EAC: 14 KAC: 15
Fort: +1 Ref: +3 Will: +5
Speed: 30 ft.
Melee: ember flame doshko +6 (1d8+3 F; critical wound)
Ranged: static arc pistol (1d6+2 E; critical arc 2)
Offensive Abilities: hyper
Str: +1 Dex: +2 Con: +0 Wis: +1 Int: +0 Cha: +4
Skills: Acrobatics +7, Bluff +12, Diplomacy +12, Sense Motive +12, Stealth +7
Languages: Common, Vesk
Gear: freebooter armor I, ember flame doshko, static arc pistol with 3 batteries (20 charges each)
Space Goblin Honchohead
CR: 2
XP: 600
NE Small humanoid (goblinoid)
Init.: +4 Senses: darkvision 60 ft. Perception: +7
HP: 24
EAC: 14 KAC: 15
Fort: +1 Ref: +3 Will: +5
Speed: 35 ft.
Melee: dogslicer +6 (1d4+2 S)
Ranged: unstable junklaser +9 (1d4+2 F; critical burn 1d4)
Offensive Abilities: disturbing screech, tinker
Str: +0 Dex: +4 Con: +1 Wis: +0 Int: +2 Cha: +0
Skills: Computers +12, Intimidate +12, Piloting +7, Stealth +12
Languages: Common, Goblin
Gear: tattered estex suit, dogslicer, junklaser with 2 batteries (20 charges each)
Verthani Aether Pilot
CR: 2
XP: 600
N Medium humanoid (verthani)
Init.: +4 Senses: low-light vision Perception: +8
HP: 23
EAC: 14 KAC: 15
Fort: +1 Ref: +4 Will: +5
Speed: 30 ft.
Melee: survival knife +6 (1d4+3 S)
Ranged: static arc pistol +8 (1d6+2 E; critical arc 2) or tactical shirren-eye rifle +8 (1d10+2 P)
Offensive Abilities: trick attack +1d4
Str: +1 Dex: +4 Con: +1 Wis: +1 Int: +2 Cha: +0
Skills: Acrobatics +13, Computers +8, Engineering +8, Piloting +16, Stealth +13
Languages: Common, Vercite
Gear: estex suit I, static arc pistol with 2 batteries (20 charges each), survival knife, tactical shirren-eye rifle with 20 longarm rounds