Corpsefolk Operative
CR: 3
XP: 800
NE Medium undead
Init.: +4
Senses: darkvision 60 ft.
Perception: +14
HP: 42
EAC: 14
KAC: 15
Fort: +3
Ref: +6
Will: +7
Speed: 40 ft.
Melee: survival knife +7 (1d4+4 S)
Ranged: static arc pistol +9 (1d6+3 E; critical arc 2) or tactical shirren-eye rifle +9 (1d10+3 P)
Offensive Abilities: trick attack +1d8
Str: +1
Dex: +4
Con: —
Wis: +2
Int: +1
Cha: +0
Skills: Acrobatics +9, Intimidate +9, Sleight of Hand +14, Stealth +14
Languages: Common
Gear: graphite carbon skin, static arc pistol with 2 batteries (20 charges each), survival knife, tactical shirren-eye rifle with 25 sniper rounds
Embri
CR: 3
XP: 800
LE Medium aberration
Init.: +4
Senses: darkvision 60 ft.
Perception: +8
HP: 35
EAC: 14
KAC: 15
Fort: +2
Ref: +2
Will: +8, +2 vs. enchantment
Speed: 30 ft.
Melee: claw +7 (1d4+5 S)
Ranged: tactical crossbolter +9 (1d10 P)
Offensive Abilities: None
Str: +2
Dex: +0
Con: +4
Wis: +0
Int: +1
Cha: +0
Skills: Athletics +13, Computers +13, Engineering +8, Sense Motive +13, Stealth +8
Languages: Common, Embri
Gear: tactical crossbolter with 10 arrows, hivemask
Pterosaur
CR: 3
XP: 800
N Large animal
Init.: +4
Senses: low-light vision
Perception: +8
HP: 40
EAC: 14
KAC: 16
Fort: +5
Ref: +8
Will: +2
Speed: 10 ft., fly 50 ft. (Ex, clumsy)
Melee: bite +10 (1d6+5 P)
Ranged: None
Offensive Abilities: None
Str: +2
Dex: +4
Con: +0
Wis: +1
Int: -4
Cha: -2
Skills: Acrobatics +13 (+5 to fly)
Tashtari
CR: 3
XP: 800
N Medium magical (beast)
Init.: +4
Senses: darkvision 60 ft., low-light vision
Perception: +8
HP: 40
EAC: 14
KAC: 16
Fort: +7
Ref: +7
Will: +2
Speed: 30 ft., climb 30 ft.
Melee: bite +9 (1d6+5 P)
Ranged: muzzle beam +12 (1d4+3 F; critical burn 1d4)
Offensive Abilities: bristle flash
Str: +2
Dex: +4
Con: +1
Wis: +1
Int: +0
Cha: -1
Skills: Acrobatics +8, Athletics +8 (+16 to climb), Stealth +13
Cybernetic Zombie
CR: 3
XP: 800
N Medium undead
Init.: +4
Senses: darkvision 60 ft.
Perception: +8
HP: 40
EAC: 14
KAC: 16
Fort: +5
Ref: +5
Will: +4
Speed: 30 ft.
Melee: slam +8 (1d6+5 B)
Ranged: integrated static arc pistol +11 (1d6+3 E; critical arc 2)
Offensive Abilities: self-destruct (1d6+3 E, DC 12)
Str: +2
Dex: +4
Con: —
Wis: +1
Int: —
Cha: +1
Skills: Athletics +13
Gear: static arc pistol with 2 batteries (20 charges each)
Electrovore
CR: 2
XP: 600
N Small magical (beast)
Init.: +4
Senses: darkvision 60 ft., low-light vision
Perception: +12
HP: 23
RP: 3
EAC: 14
KAC: 14
Fort: +3
Ref: +7
Will: +1
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: tail slap +9 (1d4+3 B; critical siphon)
Ranged: None
Offensive Abilities: electrical discharge (1d6+2 E plus staggered, Reflex DC 13 half)
Str: +1
Dex: +4
Con: +1
Wis: +2
Int: -4
Cha: -1
Skills: Acrobatics +7, Athletics +7, Stealth +12, Survival +12
Haan
CR: 3
XP: 800
CN Large monstrous (humanoid)
Init.: +4
Senses: darkvision 60 ft.
Perception: +13
HP: 36
EAC: 14
KAC: 15
Fort: +2
Ref: +4
Will: +8
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: balloon +10 (see below) or claw +10 (1d4+5 S)
Ranged: None
Offensive Abilities: firespray
Str: +2
Dex: +4
Con: +0
Wis: +1
Int: -1
Cha: +0
Skills: Acrobatics +13, Engineering +8, Piloting +13, Stealth +8
Languages: Brethedan, Common
Observer-Class Security Robot
CR: 1
XP: 400
N Small construct (technological)
Init.: +4
Senses: darkvision 60 ft., low-light vision
Perception: +5
HP: 17
EAC: 14
KAC: 15
Fort: +1
Ref: +1
Will: -1
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: slam +6 (1d6+3 B)
Ranged: integrated pulsecaster pistol +9 (1d4+1 E nonlethal), or stickybomb grenade I +9 (explode [10 ft., entangled 2d4 rounds, DC 10])
Offensive Abilities: None
Str: +2
Dex: +4
Con: —
Wis: +0
Int: +1
Cha: +0
Skills: Acrobatics +10, Athletics +5, Computers +5
Languages: Common
Gear: pulsecaster pistol with 2 batteries (20 charges each), stickybomb grenades I (2)
Space Goblin Honchohead
CR: 2
XP: 600
NE Small humanoid (goblinoid)
Init.: +4
Senses: darkvision 60 ft.
Perception: +7
HP: 24
EAC: 14
KAC: 15
Fort: +1
Ref: +3
Will: +5
Speed: 35 ft.
Melee: dogslicer +6 (1d4+2 S)
Ranged: unstable junklaser +9 (1d4+2 F; critical burn 1d4)
Offensive Abilities: disturbing screech, tinker
Str: +0
Dex: +4
Con: +1
Wis: +0
Int: +2
Cha: +0
Skills: Computers +12, Intimidate +12, Piloting +7, Stealth +12
Languages: Common, Goblin
Gear: tattered estex suit, dogslicer, junklaser with 2 batteries (20 charges each)
Swarm Corrovox
CR: 3
XP: 800
CE Medium monstrous (humanoid)
Init.: +4
Senses: darkvision 60 ft., blindsense (vibration) 30 ft.
Perception: +13
HP: 40
EAC: 14
KAC: 16
Fort: +5
Ref: +7
Will: +4
Speed: 40 ft., climb 30 ft.
Melee: claw +9 (1d6+5 S)
Ranged: acid cannon +12 (1d4+3 A; critical corrode 1d4)
Offensive Abilities: psychic assault
Str: +2
Dex: +4
Con: +1
Wis: +1
Int: -1
Cha: -3
Skills: Acrobatics +8, Athletics +8 (+16 when climbing), Stealth +8
Languages: Shirren; telepathy 100 ft.