eac: 14
type: creature

Found 16 matches

Observer-Class Security Robot CR: 1 XP: 400 N Small construct (technological) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +5 HP: 17 EAC: 14 KAC: 15 Fort: +1 Ref: +1 Will: -1 Speed: 30 ft., fly 30 ft. (Ex, average) Melee: slam +6 (1d6+3 B) Ranged: integrated pulsecaster pistol +9 (1d4+1 E nonlethal), or stickybomb grenade I +9 (explode [10 ft., entangled 2d4 rounds, DC 10]) Offensive Abilities: None Str: +2 Dex: +4 Con:Wis: +0 Int: +1 Cha: +0 Skills: Acrobatics +10, Athletics +5, Computers +5 Languages: Common Gear: pulsecaster pistol with 2 batteries (20 charges each), stickybomb grenades I (2)
Skittermander CR: 2 XP: 600 CN Small humanoid (skittermander) Init.: +2 Senses: low-light vision Perception: +7 HP: 23 EAC: 14 KAC: 15 Fort: +1 Ref: +3 Will: +5 Speed: 30 ft. Melee: ember flame doshko +6 (1d8+3 F; critical wound) Ranged: static arc pistol (1d6+2 E; critical arc 2) Offensive Abilities: hyper Str: +1 Dex: +2 Con: +0 Wis: +1 Int: +0 Cha: +4 Skills: Acrobatics +7, Bluff +12, Diplomacy +12, Sense Motive +12, Stealth +7 Languages: Common, Vesk Gear: freebooter armor I, ember flame doshko, static arc pistol with 3 batteries (20 charges each)
Space Goblin Honchohead CR: 2 XP: 600 NE Small humanoid (goblinoid) Init.: +4 Senses: darkvision 60 ft. Perception: +7 HP: 24 EAC: 14 KAC: 15 Fort: +1 Ref: +3 Will: +5 Speed: 35 ft. Melee: dogslicer +6 (1d4+2 S) Ranged: unstable junklaser +9 (1d4+2 F; critical burn 1d4) Offensive Abilities: disturbing screech, tinker Str: +0 Dex: +4 Con: +1 Wis: +0 Int: +2 Cha: +0 Skills: Computers +12, Intimidate +12, Piloting +7, Stealth +12 Languages: Common, Goblin Gear: tattered estex suit, dogslicer, junklaser with 2 batteries (20 charges each)
Swarm Corrovox CR: 3 XP: 800 CE Medium monstrous (humanoid) Init.: +4 Senses: darkvision 60 ft., blindsense (vibration) 30 ft. Perception: +13 HP: 40 EAC: 14 KAC: 16 Fort: +5 Ref: +7 Will: +4 Speed: 40 ft., climb 30 ft. Melee: claw +9 (1d6+5 S) Ranged: acid cannon +12 (1d4+3 A; critical corrode 1d4) Offensive Abilities: psychic assault Str: +2 Dex: +4 Con: +1 Wis: +1 Int: -1 Cha: -3 Skills: Acrobatics +8, Athletics +8 (+16 when climbing), Stealth +8 Languages: Shirren; telepathy 100 ft.
Urog CR: 3 XP: 800 N Large magical (beast) Init.: +1 Senses: darkvision 60 ft., electrolocation, low-light vision Perception: +8 HP: 35 RP: 3 EAC: 14 KAC: 15 Fort: +4 Ref: +4 Will: +6 Speed: 20 ft. Melee: slam +10 (1d4+4 B) Ranged: electrical discharge +8 (1d4+3 E) Offensive Abilities: semiconductive Str: +1 Dex: +1 Con: +2 Wis: +0 Int: +4 Cha: -1 Skills: Computers +13, Engineering +13, Life Science +8, Physical Science +8, Profession (mathematician) +13 Languages: Brethedan, Urog; telepathy 100 ft. (can’t speak any language)
Verthani Aether Pilot CR: 2 XP: 600 N Medium humanoid (verthani) Init.: +4 Senses: low-light vision Perception: +8 HP: 23 EAC: 14 KAC: 15 Fort: +1 Ref: +4 Will: +5 Speed: 30 ft. Melee: survival knife +6 (1d4+3 S) Ranged: static arc pistol +8 (1d6+2 E; critical arc 2) or tactical shirren-eye rifle +8 (1d10+2 P) Offensive Abilities: trick attack +1d4 Str: +1 Dex: +4 Con: +1 Wis: +1 Int: +2 Cha: +0 Skills: Acrobatics +13, Computers +8, Engineering +8, Piloting +16, Stealth +13 Languages: Common, Vercite Gear: estex suit I, static arc pistol with 2 batteries (20 charges each), survival knife, tactical shirren-eye rifle with 20 longarm rounds