eac: 18
type: creature
creature_type
creature_subtype
perception
speed
- 15 ft., burrow 80 ft. [1]
- 30 ft. [3]
- 30 ft., climb 20 ft. [1]
- 30 ft., climb 30 ft. [1]
- 30 ft., fly 30 ft. (Su, perfect) [1]
- 30 ft., fly 50 ft. (Su, average) [1]
- 30 ft., fly 60 ft. (Su, average) [1]
- 35 ft. [1]
- 40 ft. [4]
- 40 ft., climb 20 ft. [1]
- 40 ft., climb 30 ft., swim 30 ft. [1]
- 40 ft., swim 30 ft. [1]
- 60 ft. [1]
source
Found 18 matches
Swarm Mindreaper
CR: 7
XP: 3200
CE Medium monstrous (humanoid)
Init.: +4 Senses: blindsense (vibration) 30 ft., darkvision 60 ft. Perception: +19
HP: 90
EAC: 18 KAC: 19
Fort: +6 Ref: +8 Will: +12
Speed: 30 ft., climb 20 ft.
Melee: arm spike +14 (1d8+8 P; critical staggered [DC 17])
Ranged: None
Offensive Abilities: trepan
Str: +1 Dex: +4 Con: +2 Wis: +5 Int: +1 Cha: -1
Skills: Athletics +14 (+22 to climb), Mysticism +19, Stealth +14
Languages: Shirren; telepathy 100 ft.
Vlaka Handler
CR: 6
XP: 2400
NG Medium humanoid (vlaka)
Init.: +2 Senses: blinded, blindsight (hearing) 60 ft., blindsight (scent) 30 ft. Perception: +13
HP: 80 RP: 4
EAC: 18 KAC: 19
Fort: +5 Ref: +7 Will: +9
Speed: 30 ft.
Melee: tactical knife +12 (2d4+6 S)
Ranged: corona laser pistol +14 (2d4+6 F; critical burn 1d4)
Offensive Abilities: None
Str: +0 Dex: +2 Con: +0 Wis: +0 Int: +3 Cha: +5
Skills: Culture +13, Diplomacy +18, Medicine +18, Piloting +13, Sense Motive +18
Languages: Common, Vlakan (spoken, signed, and tactile)
Gear: freebooter armor II, corona laser pistol with 2 batteries (20 charges each), tactical knife
Warpmoth Swarm
CR: 6
XP: 2400
N Fine vermin (swarm)
Init.: +5 Senses: blindsense (vibration) 30 ft., darkvision 60 ft. Perception: +13
Aura: disorienting (15 ft., DC 14)
HP: 90
EAC: 18 KAC: 20
Fort: +8 Ref: +10 Will: +5
Speed: 30 ft., fly 30 ft. (Su, perfect)
Melee: swarm attack (2d6 P)
Ranged: None
Offensive Abilities: distraction (DC 14)
Str: -5 Dex: +5 Con: +3 Wis: +0 Int: — Cha: -3
Skills: Acrobatics +13 (+21 to fly)
Eohi
CR: 6
XP: 2400
N Small animal
Init.: +2 Senses: blindsight (scent) 60 ft., low-light vision Perception: +13
HP: 90
EAC: 18 KAC: 20
Fort: +10 Ref: +10 Will: +5
Speed: 40 ft., climb 20 ft.
Melee: bite +16 (1d8+11 P) or slam +16 (1d8+11 B)
Ranged: None
Offensive Abilities: None
Str: +5 Dex: +2 Con: +3 Wis: +1 Int: -4 Cha: +0
Skills: Athletics +13, Acrobatics +13, Survival +18
Iztheptar
CR: 6
XP: 2400
N Small humanoid
Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +13 (+15 with vision)
HP: 90 RP: 4
EAC: 18 KAC: 20
Fort: +9 Ref: +7 Will: +5
Speed: 30 ft., climb 30 ft.
Melee: venom spur +16 (1d6+10 P plus poison)
Ranged: None
Offensive Abilities: None
Str: +2 Dex: +3 Con: +5 Wis: -1 Int: +0 Cha: -2
Skills: Athletics +18, Life Science +13, Medicine +13
Languages: Azlanti
Mountain Eel
CR: 6
XP: 2400
N Huge animal
Init.: +6 Senses: low-light vision Perception: +13
HP: 95
EAC: 18 KAC: 20
Fort: +10 Ref: +10 Will: +5
Speed: 40 ft.
Melee: bite +16 (1d8+11 P)
Ranged: None
Offensive Abilities: paralyzing gaze (60 ft., DC 14), trample (1d8+11 B, DC 16)
Str: +5 Dex: +2 Con: +3 Wis: +0 Int: -4 Cha: +0
Skills: Athletics +18, Stealth +18
Nuar Enforcer
CR: 4
XP: 1200
N Medium monstrous (humanoid)
Init.: +0 Senses: darkvision 60 ft. Perception: +10
HP: 52
EAC: 18 KAC: 20
Fort: +6 Ref: +4 Will: +5
Speed: 35 ft.
Melee: tactical cryopike +12 (1d8+11 C) or horn +12 (1d6+11 P)
Ranged: frostbite-class zero rifle +9 (1d8+4 C; critical staggered [DC 13]) or frag grenade II +9 (explode [15ft., 2d6 P, DC 13])
Offensive Abilities: gore, fighting styles (hit-and-run), knockdown
Str: +5 Dex: +0 Con: +3 Wis: +1 Int: +1 Cha: +0
Skills: Athletics +15, Intimidate +10, Survival +10
Languages: Common, Orc
Gear: lashunta ringwear II, maze-core frostbite-class zero rifle and tactical cryopike with 2 high-capacity batteries (40 charges each), frag grenades II (3)
Orocoran
CR: 6
XP: 2400
CE Medium aberration
Init.: +5 Senses: darkvision 60 ft. Perception: +13
HP: 93 RP: 1
EAC: 18 KAC: 20
Fort: +8 Ref: +8 Will: +7 (+9 vs. mind-affecting effects)
Speed: 30 ft.
Melee: proboscis +13 (1d8+6 P; critical bleed 1d6)
Ranged: projectile vomit +16 (1d10+6 A plus hallucinate)
Offensive Abilities: None
Str: +0 Dex: +5 Con: +3 Wis: +1 Int: -1 Cha: +2
Skills: Mysticism +13, Stealth +18, Survival +13
Languages: Aklo (can’t speak any language); limited telepathy 60 ft.