eac: 19
ref_save: +7
type: creature

Found 7 matches

Corpsefolk Marine CR: 7 XP: 3200 NE Medium undead Init.: +9 Senses: darkvision 60 ft. Perception: +14 HP: 126 EAC: 19 KAC: 22 Fort: +9 Ref: +7 Will: +8 Speed: 30 ft. (20 ft. in armor) Melee: LFD pulse gauntlet +14 (2d6+9 B & So; critical knockdown) Ranged: dual acid dart rifle +17 (2d8+9 A & P; critical corrode 2d4) or frag grenade II +17 (explode [15 ft., 2d6 P, DC 15]) Offensive Abilities: fighting styles (sharpshoot), focus fire, sniper’s aim Str: +2 Dex: +5 Con:Wis: +4 Int: +0 Cha: +0 Skills: Athletics +19, Intimidate +14, Piloting +14 Languages: Common Gear: elite defiance series, dual acid dart rifle with 48 darts, LFD pulse gauntlet with 2 batteries (20 charges each), frag grenades II (2)
Dreamer CR: 8 XP: 4800 N Large aberration Init.: +1 Senses: darkvision 60 ft. Perception: +16 HP: 105 RP: 4 EAC: 19 KAC: 20 Fort: +7 Ref: +7 Will: +13 Speed: fly 30 ft. (Ex, average) Melee: tentacle +15 (1d12+12 A & B plus synesthesia) Ranged: None Offensive Abilities: None Str: +4 Dex: +1 Con: +0 Wis: +6 Int: -2 Cha: +2 Skills: Acrobatics +16, Mysticism +21 Languages: Brethedan; telepathy 100 ft.
Hobgoblin Lieutenant CR: 7 XP: 3200 LE Medium humanoid (goblinoid) Init.: +5 Senses: darkvision 60 ft. Perception: +14 HP: 105 EAC: 19 KAC: 21, +1 vs. combat maneuvers Fort: +9 Ref: +7 Will: +8 Speed: 30 ft. (25 ft. in armor) Melee: sintered longsword +14 (2d8+13 S) Ranged: corona laser rifle +18 (2d6+7 F; critical burn 1d6) or stickybomb grenade II +17 (explode [15 ft., entangle 2d4 rounds, DC 15]) Offensive Abilities: fighting styles (hit-and-run), furious combatant, nimble fusillade, opening volley Str: +4 Dex: +5 Con: +2 Wis: +0 Int: +0 Cha: +1 Skills: Athletics +14, Intimidate +14, Stealth +19 Languages: Common, Goblin Gear: golemforged plating III, corona laser rifle with 2 high-capacity batteries (40 charges each), sintered longsword, stickybomb grenades II (2)
Huge Predator CR: 7 XP: 3200 N Huge animal Init.: +2 Senses: low-light vision Perception: +14 HP: 105 EAC: 19 KAC: 21 Fort: +9 Ref: +7 Will: +6 Speed: 40 ft. Melee: natural weapon +16 (2d6+12 P or S) Ranged: None Offensive Abilities: None Str: +5 Dex: +2 Con: +4 Wis: +1 Int: -4 Cha: -2 Skills: Athletics +14
Maraquoi Shaman CR: 8 XP: 4800 NG Medium humanoid (maraquoi) Init.: +0 Senses: low-light vision, blindsense (sound) 30 ft. Perception: +16 HP: 105 RP: 4 EAC: 19 KAC: 20 Fort: +7 Ref: +7 Will: +11 Speed: 30 ft., climb 20 ft. Melee: sentinel spear +15 (2d6+9 P) Ranged: sentinel spear +13 (2d6+9 P) Offensive Abilities: None Str: +1 Dex: +0 Con: +4 Wis: +6 Int: +1 Cha: +2 Skills: Diplomacy +16, Medicine +21, Mysticism +21 Languages: Common, Maraquoi Gear: d-suit II, sentinel spear
Ryphorian Skyfire Pilot CR: 5 XP: 1600 NG Medium humanoid (ryphorian) Init.: +5 Senses: low-light vision Perception: +17 HP: 63 RP: 4 EAC: 19 KAC: 20 Fort: +4 Ref: +7 Will: +8 Speed: 40 ft., fly 30 ft. (jetpack, average) Melee: survival knife +10 (1d4+6 S) Ranged: thunderstrike sonic pistol +12 (1d8+5 So; critical deafened [DC 15]) Offensive Abilities: debilitating trick, trick attack +3d8 Str: +1 Dex: +5 Con: +0 Wis: +2 Int: +3 Cha: +1 Skills: Bluff +12, Culture +17, Engineering +12, Piloting +17, Survival +17 Languages: Common, Triaxian Gear: estex suit II (jetpack, quick-release sheath), survival knife, thunderstrike sonic pistol with 4 batteries (20 charges each)
Void Ooze CR: 7 XP: 3200 N Medium ooze Init.: +2 Senses: blindsight (vibration) 60 ft., sightless; Perception: +14 Aura: shadow siphon (20 ft.) HP: 105 EAC: 19 KAC: 21 Fort: +11 Ref: +7 Will: +4 Speed: 20 ft., climb 20 ft. Melee: pseudopod +17 (1d6+11 B plus 1d6 cold and numb senses) Ranged: Offensive Abilities: Str: +4 Dex: +2 Con: +5 Wis: +0 Int:Cha: -3 Skills: Stealth +19