Asteray
CR: 12
XP: 19200
CN Medium fey
Init.: +5
Senses: low-light vision
Perception: +22 (+30 in space)
HP: 170
EAC: 25
KAC: 26
Fort: +13
Ref: +13
Will: +15
Speed: 30 ft., fly 60 ft. (Su, perfect)
Melee: tail whip +20 (2d12+13 S)
Ranged: electrical blast +18 (2d8+12 E)
Offensive Abilities: sensor song
Str: +1
Dex: +5
Con: +4
Wis: +3
Int: +2
Cha: +8
Skills: Bluff +27, Culture +27, Stealth +22
Languages: Common; telepathy 300 ft.
Damai Guardian
CR: 12
XP: 19200
N Medium humanoid (damai)
Init.: +1
Senses: greater emotionsense, low-light vision
Perception: +27
HP: 170
RP: 5
EAC: 25
KAC: 26
Fort: +11
Ref: +11
Will: +17
Speed: 30 ft.
Melee: ultrathin dueling sword +21 (3d6+16 E & F)
Ranged: paragon semi-auto pistol +19 (4d6+12 P)
Offensive Abilities:
Str: +4
Dex: +1
Con: +5
Wis: +8
Int: +2
Cha: +4
Skills: Diplomacy +22, Mysticism +27, Sense Motive +27
Languages: Ancient Daimalkan, Common, Daimalkan
Gear: estex suit IV, paragon semi-auto pistol with 32 small arm rounds, ultrathin dueling sword
Ghoul Shock Trooper
CR: 11
XP: 12800
CE Medium undead
Init.: +5
Senses: darkvision 60 ft.
Perception: +20
HP: 180
EAC: 25
KAC: 26
Fort: +13
Ref: +11
Will: +14
Speed: 30 ft. (20 ft. in armor)
Melee: bite +23 (4d6+16 P plus ghoul fever and paralysis) or claw +23 (4d6+16 S plus paralysis)
Ranged: perihelion artillery laser +21 (3d8+11 F; critical burn 2d6) or tactical autobeam rifle +21 (3d8+11 F; critical burn 2d6) or frag grenade IV +20 (explode [15 ft., 6d6 P, DC 18])
Offensive Abilities: fighting styles (guard, hit-and-run), nimble fusillade, opening volley, soldier’s onslaught
Str: +8
Dex: +5
Con: —
Wis: +2
Int: +3
Cha: +3
Skills: Acrobatics +25, Athletics +20, Stealth +20
Languages: Common, Eoxian
Gear: golemforged plating IV, perihelion artillery laser with 1 ultra-capacity battery (100 charges), tactical autobeam rifle with 1 high-capacity battery (40 charges), frag grenades IV (2)
Dragonkin
CR: 9
XP: 6400
LN Large dragon
Init.: +6
Senses: darkvision 60 ft., low-light vision
Perception: +17
HP: 142
RP: 4
EAC: 25
KAC: 27
Fort: +14
Ref: +12
Will: +10
Speed: 40 ft., fly 120 ft. (Ex, average)
Melee: thunderhead dragonglaive +22 (2d8+15 S & E) or bite +22 (2d6+15 P)
Ranged: tactical magnetar rifle +18 (2d8+9 P)
Offensive Abilities: breath weapon (30-ft. cone, 9d6 F, Reflex DC 16 half, usable every 1d4 rounds), charge attack, fighting styles (blitz, guard)
Str: +6
Dex: +2
Con: +5
Wis: +1
Int: +0
Cha: +3
Skills: Piloting +22, Intimidate +17, Acrobatics +17
Languages: Common, Draconic
Gear: advanced iridishell, tactical magnetar rifle with 50 longarm rounds, thunderhead dragonglaive with 1 battery (20 charges)
Void Hag
CR: 10
XP: 9600
NE Medium monstrous (humanoid)
Init.: +7
Senses: darkvision 60 ft.
Perception: +19
HP: 118
EAC: 25
KAC: 27
Fort: +9
Ref: +11
Will: +15
Speed: 30 ft., fly 60 ft. (Su, perfect)
Melee: ultrathin dagger +17 (4d4+11 S)
Ranged: hailstorm-class zero pistol +19 (2d6+10 C; critical staggered [DC 19])
Offensive Abilities: stardust robes
Str: +1
Dex: +3
Con: +0
Wis: +2
Int: +8
Cha: +3
Skills: Acrobatics +19 (+27 when flying), Intimidate +24, Mysticism +24, Stealth +19
Languages: Aklo, Common, Drow
Gear: white carbon carbon skin, hailstorm-class zero pistol with 4 high-capacity batteries (40 charges each), ultrathin dagger