Aeon Guard
CR: 3
XP: 800
LE Medium humanoid (human)
Init.: +5
Senses: darkvision 60 ft.
Perception: +8
HP: 48
EAC: 19
KAC: 22
Fort: +5
Ref: +3
Will: +4
Speed: 20 ft.
Melee: thunderstrike pulse gauntlet +8 (1d6+5 B & So; critical knockdown)
Ranged: AG assault rifle +11 (1d8+3 P) or frag grenade II +11 (explode [15 ft., 2d6 P, DC 14]) or incendiary grenade I +11 (explode [5 ft., 1d6 F plus 1d4 burn, DC 14])
Offensive Abilities: fighting styles (sharpshoot), sniper’s aim
Str: +2
Dex: +4
Con: +1
Wis: +1
Int: +1
Cha: +1
Skills: Athletics +8, Intimidate +8, Profession (soldier) +8, Stealth +10
Languages: Azlanti
Gear: AG trooper battle dress (clear spindle aeon stone, jump jets), AG assault rifle with 4 magazines (100 longarm rounds), thunderstrike pulse gauntlet with 2 batteries, frag grenade II, incendiary grenade I
Kanabo Commando
CR: 3
XP: 800
LE Medium outsider (goblinoid)
Init.: +2
Senses: darkvision 60 ft.
Perception: +8
HP: 40
EAC: 15
KAC: 18
Fort: +5
Ref: +5
Will: +4
Speed: 30 ft. (20 ft. in armor)
Melee: carbon steel curveblade +12 (1d10+7 S; critical bleed 1d6)
Ranged: autotarget rifle +9 (1d6+3 P) or flash grenade I +9 (explode [5 ft., blinded 1d4 rounds, DC 12])
Offensive Abilities: fighting styles (arcane assailant)
Str: +4
Dex: +2
Con: +1
Wis: +0
Int: +0
Cha: +0
Skills: Athletics +13, Intimidate +8, Stealth +8
Languages: Common, Goblin
Gear: golemforged plating II, autotarget rifle with 50 longarm rounds, carbon steel curveblade, flash grenades I (2)
Pahtra Stalker
CR: 6
XP: 2400
N Medium humanoid (pahtra)
Init.: +7
Senses: darkvision 60 ft., low-light vision
Perception: +14
HP: 82
RP: 4
EAC: 18
KAC: 19
Fort: +5
Ref: +8
Will: +9
Speed: 40 ft.
Melee: tactical knife +12 (2d4+6 S)
Ranged: advanced semi-auto pistol +14 (2d6+6 P) or tactical shirren-eye rifle +14 (1d10+6 P)
Offensive Abilities: debilitating trick, trick attack +3d8
Str: +0
Dex: +5
Con: +0
Wis: +2
Int: +3
Cha: +1
Skills: Acrobatics +14, Athletics +19, Bluff +14, Culture +19, Profession (mercenary) +19, Sense Motive +19, Stealth +19
Languages: Common, Pahtra, Vesk
Gear: elite stationwear, advanced semi-auto pistol with 24 small arm rounds, tactical knife, tactical shirren-eye rifle with 25 sniper rounds
Phentomite Bridger
CR: 6
XP: 2400
NG Medium humanoid (phentomite)
Init.: +7
Senses: darkvision 60 ft.
Perception: +19
HP: 80
EAC: 18
KAC: 19
Fort: +5
Ref: +12
Will: +5
Speed: 40 ft., climb 30 ft., swim 30 ft.
Melee: tactical knife +12 (2d4+8 S)
Ranged: tactical semi-auto pistol +14 (1d6+6 P) or tactical shirren-eye rifle +14 (1d10+6 P)
Offensive Abilities: debilitating trick, trick attack +3d8
Str: +2
Dex: +5
Con: +0
Wis: +3
Int: +2
Cha: +0
Skills: Acrobatics +19, Athletics +19 (+27 to climb or swim), Culture +14, Engineering +14, Survival +19
Languages: Orrian
Gear: elite stationwear, tactical knife, tactical semi-auto pistol with 27 small arm rounds, tactical shirren-eye rifle with 20 sniper rounds
Pterosaur
CR: 3
XP: 800
N Large animal
Init.: +4
Senses: low-light vision
Perception: +8
HP: 40
EAC: 14
KAC: 16
Fort: +5
Ref: +8
Will: +2
Speed: 10 ft., fly 50 ft. (Ex, clumsy)
Melee: bite +10 (1d6+5 P)
Ranged: None
Offensive Abilities: None
Str: +2
Dex: +4
Con: +0
Wis: +1
Int: -4
Cha: -2
Skills: Acrobatics +13 (+5 to fly)
Vlaka Handler
CR: 6
XP: 2400
NG Medium humanoid (vlaka)
Init.: +2
Senses: blinded, blindsight (hearing) 60 ft., blindsight (scent) 30 ft.
Perception: +13
HP: 80
RP: 4
EAC: 18
KAC: 19
Fort: +5
Ref: +7
Will: +9
Speed: 30 ft.
Melee: tactical knife +12 (2d4+6 S)
Ranged: corona laser pistol +14 (2d4+6 F; critical burn 1d4)
Offensive Abilities: None
Str: +0
Dex: +2
Con: +0
Wis: +0
Int: +3
Cha: +5
Skills: Culture +13, Diplomacy +18, Medicine +18, Piloting +13, Sense Motive +18
Languages: Common, Vlakan (spoken, signed, and tactile)
Gear: freebooter armor II, corona laser pistol with 2 batteries (20 charges each), tactical knife
Cybernetic Zombie
CR: 3
XP: 800
N Medium undead
Init.: +4
Senses: darkvision 60 ft.
Perception: +8
HP: 40
EAC: 14
KAC: 16
Fort: +5
Ref: +5
Will: +4
Speed: 30 ft.
Melee: slam +8 (1d6+5 B)
Ranged: integrated static arc pistol +11 (1d6+3 E; critical arc 2)
Offensive Abilities: self-destruct (1d6+3 E, DC 12)
Str: +2
Dex: +4
Con: —
Wis: +1
Int: —
Cha: +1
Skills: Athletics +13
Gear: static arc pistol with 2 batteries (20 charges each)
Formian Warrior
CR: 3
XP: 800
LN Medium monstrous (humanoid)
Init.: +2 (+6 with hive mind)
Senses: blindsense (scent) 30 ft., darkvision 60 ft.
Perception: +8 (+12 with hive mind)
HP: 39
EAC: 17
KAC: 20
Fort: +5
Ref: +3
Will: +4
Speed: 40 ft.
Melee: claw +11 (1d6+7 S) or stinger +11 (1d4+7 P plus formian toxin)
Ranged: azimuth laser rifle +8 (1d8+3 F; critical burn 1d6)
Offensive Abilities: deadly grasp, fighting styles (guard)
Str: +4
Dex: +2
Con: +1
Wis: -1
Int: +0
Cha: +0
Skills: Acrobatics +13, Intimidate +8, Stealth +8
Languages: Common; limited telepathy 60 ft.
Gear: squad defiance series, azimuth laser rifle with 2 batteries (20 charges each)
Living Hologram
CR: 8
XP: 4800
CE Medium construct (incorporeal)
Init.: +6
Senses: darkvision 60 ft., low-light vision
Perception: +16
HP: 115
EAC: 20
KAC: 21
Fort: +5
Ref: +5
Will: +9
Speed: fly 30 ft. (Su, perfect)
Melee: hardlight slam +18 (1d12+8 B; critical dazzled [DC 18])
Ranged: None
Offensive Abilities: None
Str: +0
Dex: +6
Con: —
Wis: +1
Int: +2
Cha: +4
Skills: Acrobatics +21 (+29 to fly), Bluff +16, Computers +21, Culture +16, Stealth +21
Languages: one language determined by original creator
Odheo
CR: 1
XP: 400
N Tiny vermin
Init.: +4
Senses: blindsense (scent) 60 ft., darkvision 60 ft.
Perception: +5
HP: 17
EAC: 11
KAC: 13
Fort: +5
Ref: +3
Will: +1
Speed: 30 ft., climb 30 ft.
Melee: bite +8 (1d3+3 S) or harpoon tongue +8 (1d6+1 P)
Ranged: None
Offensive Abilities: None
Str: +2
Dex: +4
Con: +1
Wis: +0
Int: —
Cha: -2
Skills: Acrobatics +5, Athletics +5 (+13 to climb), Stealth +10