fort_save: +9
hp: 126
type: creature
cr
xp
size
alignment
creature_type
perception
eac
Found 2 matches
Corpsefolk Marine
CR: 7
XP: 3200
NE Medium undead
Init.: +9 Senses: darkvision 60 ft. Perception: +14
HP: 126
EAC: 19 KAC: 22
Fort: +9 Ref: +7 Will: +8
Speed: 30 ft. (20 ft. in armor)
Melee: LFD pulse gauntlet +14 (2d6+9 B & So; critical knockdown)
Ranged: dual acid dart rifle +17 (2d8+9 A & P; critical corrode 2d4) or frag grenade II +17 (explode [15 ft., 2d6 P, DC 15])
Offensive Abilities: fighting styles (sharpshoot), focus fire, sniper’s aim
Str: +2 Dex: +5 Con: — Wis: +4 Int: +0 Cha: +0
Skills: Athletics +19, Intimidate +14, Piloting +14
Languages: Common
Gear: elite defiance series, dual acid dart rifle with 48 darts, LFD pulse gauntlet with 2 batteries (20 charges each), frag grenades II (2)
Bone Trooper Commando
CR: 7
XP: 3200
NE Medium undead
Init.: +8 Senses: Darkvision 60 ft. Perception: +14
HP: 126
EAC: 19 KAC: 21
Fort: +9 Ref: +9 Will: +11
Speed: 30 ft.
Melee: standard taclash +17 (1d4+12 S)
Ranged: tactical seeker rifle +16 (2d8+9 P) or flash grenade II +17 (explode [10 ft., blinded 1d4 rounds, DC 15])
Offensive Abilities:
Str: +5 Dex: +4 Con: – Wis: +0 Int: +0 Cha: +2
Skills: Acrobatics +14, Athletics +19, Stealth +14
Languages: Common, Eoxian
Gear: vesk overplate I, tactical seeker rifle with 32 longarm rounds, standard taclash, flash grenades II (2), personal comm unit