Atrocite
CR: 10
XP: 9600
CE Medium outsider (chaotic)
Init.: +2
Senses: blindsense (life) 30 ft., darkvision 60 ft.
Perception: +19
HP: 147
EAC: 23
KAC: 22
Fort: +9
Ref: +9
Will: +15
Speed: 40 ft., fly 40 ft. (Su, average)
Melee: slam +17 (2d8+15 B)
Ranged: void bolt +19 (3d4+10 force; critical severe wound [DC 19])
Offensive Abilities: words of destruction
Str: +5
Dex: +2
Con: +2
Wis: +3
Int: +0
Cha: +8
Skills: Intimidate +24, Mysticism +24, Sense Motive +19
Languages: Abyssal, Common; telepathy (100 ft.)
Iztheptar
CR: 6
XP: 2400
N Small humanoid
Init.: +3
Senses: darkvision 60 ft., low-light vision
Perception: +13 (+15 with vision)
HP: 90
RP: 4
EAC: 18
KAC: 20
Fort: +9
Ref: +7
Will: +5
Speed: 30 ft., climb 30 ft.
Melee: venom spur +16 (1d6+10 P plus poison)
Ranged: None
Offensive Abilities: None
Str: +2
Dex: +3
Con: +5
Wis: -1
Int: +0
Cha: -2
Skills: Athletics +18, Life Science +13, Medicine +13
Languages: Azlanti
Large Elemental
CR: 5
XP: 1600
N Large outsider (elemental)
Init.: +3
Senses: darkvision 60 ft.
Perception: +11
HP: 70
EAC: 17
KAC: 19
Fort: +9
Ref: +7
Will: +4
Speed: 20 ft.
Melee: slam +15 (1d6+10 B)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +3
Con: +2
Wis: +0
Int: -3
Cha: +0
Skills: Acrobatics +11, Athletics +11
Nuar Specialist
CR: 8
XP: 4800
LN Medium monstrous (humanoid)
Init.: +0
Senses: darkvision 60 ft.
Perception: +16
HP: 117
EAC: 19
KAC: 20
Fort: +9
Ref: +9
Will: +9
Speed: 40 ft.
Melee: buzzblade dueling sword +17 (2d6+10 S) or horn +17 (1d12+10 P)
Ranged: aphelion laser pistol +15 (3d4+8 F; critical burn 1d4) or frag grenade III +15 (explode [15 ft., 4d6 P, DC 18])
Offensive Abilities: gore, knockdown, overload (DC 18), target tracking
Str: +2
Dex: +0
Con: +2
Wis: +4
Int: +6
Cha: +1
Skills: Athletics +16, Bluff +16, Computers +21, Engineering +21, Physical Science +21
Languages: Common, Orc
Gear: advanced lashunta tempweave (black force field [10 HP]), maze-core aphelion laser pistol and buzzblade dueling sword with 2 high-capacity batteries (40 charges each), frag grenades III (4), detonators (4)
Rebuilt
CR: 7
XP: 3200
CN Medium aberration
Init.: +2
Senses: darkvision 60 ft.
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +9
Ref: +9
Will: +8, +4 vs. pain effects
Speed: 15 ft.
Melee: slam +17 (2d6+12 B)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +2
Con: +4
Wis: +0
Int: -2
Cha: -2
Skills: Acrobatics +14, Athletics +19, Intimidate +14, Survival +19
Languages: Vulgar Kishaleen (can't speak)
Shobhad Warleader
CR: 7
XP: 3200
N Large monstrous (humanoid)
Init.: +6
Senses: darkvision 60 ft.
Perception: +14
HP: 105
EAC: 20
KAC: 21
Fort: +9
Ref: +7
Will: +8
Speed: 50 ft.
Melee: sintered longsword +17 (2d8+12 S)
Ranged: shobhad longrifle +14 (2d10+8 P)
Offensive Abilities: charge attack, fighting styles (blitz)
Str: +5
Dex: +2
Con: +4
Wis: +0
Int: +0
Cha: +2
Skills: Intimidate +19, Stealth +14, Survival +14
Languages: Akitonian, Shobhad
Gear: advanced war harness (functions as d-suit II), sintered longswords (2), shobhad longrifle (functions as an advanced shirren-eye rifle) with 50 sniper rounds
Void Hag
CR: 10
XP: 9600
NE Medium monstrous (humanoid)
Init.: +7
Senses: darkvision 60 ft.
Perception: +19
HP: 118
EAC: 25
KAC: 27
Fort: +9
Ref: +11
Will: +15
Speed: 30 ft., fly 60 ft. (Su, perfect)
Melee: ultrathin dagger +17 (4d4+11 S)
Ranged: hailstorm-class zero pistol +19 (2d6+10 C; critical staggered [DC 19])
Offensive Abilities: stardust robes
Str: +1
Dex: +3
Con: +0
Wis: +2
Int: +8
Cha: +3
Skills: Acrobatics +19 (+27 when flying), Intimidate +24, Mysticism +24, Stealth +19
Languages: Aklo, Common, Drow
Gear: white carbon carbon skin, hailstorm-class zero pistol with 4 high-capacity batteries (40 charges each), ultrathin dagger
Xaarb
CR: 5
XP: 1600
N Medium magical (beast)
Init.: +3
Senses: blindsense (scent), darkvision 60 ft., low-light vision
Perception: +11
HP: 72
EAC: 17
KAC: 19
Fort: +9
Ref: +9
Will: +4
Speed: 40 ft., climb 20 ft.
Melee: slam +15 (1d6+10 B) or bite +15 (1d6+10 P plus swallow whole)
Ranged: frostbite-class zero pistol +12 (1d6+5 C; critical staggered [DC 15]) or screamer grenade I +11 (explode [15 ft., 1d10 So plus deafened 1d4 minutes, DC 15])
Offensive Abilities: oversized maw, swallow whole (1d6+10 A, EAC 17, KAC 15, 18 HP)
Str: +5
Dex: +3
Con: +2
Wis: -2
Int: +0
Cha: +0
Skills: Athletics +11 (+19 to climb), Intimidate +16, Physical Science +11
Languages: Azlanti, Vesk, Xaarb (can’t speak any language)
Gear: frostbite-class zero pistol with 1 battery (20 charges), screamer grenades I (2)
Bone Trooper Commando
CR: 7
XP: 3200
NE Medium undead
Init.: +8
Senses: Darkvision 60 ft.
Perception: +14
HP: 126
EAC: 19
KAC: 21
Fort: +9
Ref: +9
Will: +11
Speed: 30 ft.
Melee: standard taclash +17 (1d4+12 S)
Ranged: tactical seeker rifle +16 (2d8+9 P) or flash grenade II +17 (explode [10 ft., blinded 1d4 rounds, DC 15])
Offensive Abilities:
Str: +5
Dex: +4
Con: –
Wis: +0
Int: +0
Cha: +2
Skills: Acrobatics +14, Athletics +19, Stealth +14
Languages: Common, Eoxian
Gear: vesk overplate I, tactical seeker rifle with 32 longarm rounds, standard taclash, flash grenades II (2), personal comm unit
Reklan
CR: 7
XP: 3200
N Small magical beast
Init.: +5
Senses: blindsense (thought) 120 ft., darkvision 60 ft., low-light vision;
Perception: +14
HP: 110
EAC: 19
KAC: 21
Fort: +9
Ref: +11
Will: +7
Speed: 40 ft., climb 40 ft., fly 40 ft. (Su, average), swim 40 ft.
Melee: spiny tentacle +18 (2d8+7 P) or bite +18 (2d6+11 P)
Ranged: spine barrage +18 (2d8+7 P)
Offensive Abilities:
Str: +4
Dex: +5
Con: +2
Wis: +1
Int: -3
Cha: +0
Skills: Acrobatics +14, Athletics +14 (+22 to climb or swim), Stealth +19