hp: 110
type: creature
creature_type
creature_subtype
initiative
rp
Found 2 matches
Sarcesian Cybercommando
CR: 8
XP: 4800
LN Large humanoid (sarcesian)
Init.: +5 Senses: low-light vision Perception: +16
HP: 110 RP: 4
EAC: 23 KAC: 24
Fort: +7 Ref: +7 Will: +11
Speed: 30 ft.
Melee: buzzblade dueling sword +15 (2d6+8 S)
Ranged: corona laser rifle +17 (2d6+8 F; critical burn 1d6) or screamer grenade II +17 (explode [20 ft., 2d10 So plus deafened 1d4 minutes, DC 18])
Offensive Abilities: target tracking, overload (DC 18)
Str: +0 Dex: +6 Con: +0 Wis: +0 Int: +4 Cha: +2
Skills: Acrobatics +21, Computers +21, Engineering +21, Intimidate +16, Piloting +16
Languages: Common, Sarcesian
Gear: estex suit III, buzzblade dueling sword, corona laser rifle with 4 high-capacity batteries (40 charges each), screamer grenades II (5)
Reklan
CR: 7
XP: 3200
N Small magical beast
Init.: +5 Senses: blindsense (thought) 120 ft., darkvision 60 ft., low-light vision; Perception: +14
HP: 110
EAC: 19 KAC: 21
Fort: +9 Ref: +11 Will: +7
Speed: 40 ft., climb 40 ft., fly 40 ft. (Su, average), swim 40 ft.
Melee: spiny tentacle +18 (2d8+7 P) or bite +18 (2d6+11 P)
Ranged: spine barrage +18 (2d8+7 P)
Offensive Abilities:
Str: +4 Dex: +5 Con: +2 Wis: +1 Int: -3 Cha: +0
Skills: Acrobatics +14, Athletics +14 (+22 to climb or swim), Stealth +19