initiative: +1
type: creature
source: Alien Archive 2

Found 6 matches

Damai Guardian CR: 12 XP: 19200 N Medium humanoid (damai) Init.: +1 Senses: greater emotionsense, low-light vision Perception: +27 HP: 170 RP: 5 EAC: 25 KAC: 26 Fort: +11 Ref: +11 Will: +17 Speed: 30 ft. Melee: ultrathin dueling sword +21 (3d6+16 E & F) Ranged: paragon semi-auto pistol +19 (4d6+12 P) Offensive Abilities: Str: +4 Dex: +1 Con: +5 Wis: +8 Int: +2 Cha: +4 Skills: Diplomacy +22, Mysticism +27, Sense Motive +27 Languages: Ancient Daimalkan, Common, Daimalkan Gear: estex suit IV, paragon semi-auto pistol with 32 small arm rounds, ultrathin dueling sword
Dreamer CR: 8 XP: 4800 N Large aberration Init.: +1 Senses: darkvision 60 ft. Perception: +16 HP: 105 RP: 4 EAC: 19 KAC: 20 Fort: +7 Ref: +7 Will: +13 Speed: fly 30 ft. (Ex, average) Melee: tentacle +15 (1d12+12 A & B plus synesthesia) Ranged: None Offensive Abilities: None Str: +4 Dex: +1 Con: +0 Wis: +6 Int: -2 Cha: +2 Skills: Acrobatics +16, Mysticism +21 Languages: Brethedan; telepathy 100 ft.
Gargantuan Predator CR: 10 XP: 9600 N Gargantuan animal Init.: +1 Senses: low-light vision Perception: +19 HP: 165 EAC: 23 KAC: 25 Fort: +14 Ref: +9 Will: +10 Speed: 40 ft. Melee: natural weapon +21 (2d10+17 P or S) Ranged: None Offensive Abilities: None Str: +7 Dex: +1 Con: +4 Wis: +1 Int: -4 Cha: -2 Skills: Athletics +19
Osharu CR: 1 XP: 200 LG Medium monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft. Perception: +4 HP: 10 EAC: 10 KAC: 11 Fort: +0 Ref: +2 Will: +5 Speed: 25 ft., swim 25 ft. Melee: unarmed strike +3 (1d3 B nonlethal) Ranged: pulsecaster pistol +5 (1d4 E nonlethal) Offensive Abilities: None Str: +0 Dex: +1 Con: -1 Wis: +2 Int: +3 Cha: +0 Skills: Culture +4, Life Science +9, Medicine +4, Mysticism +9, Physical Science +9 Languages: Common, Osharu Gear: pulsecaster pistol with 2 batteries (20 charges each)
Predator Swarm CR: 2 XP: 600 N Tiny animal (swarm) Init.: +1 Senses: low-light vision Perception: +7 HP: 25 EAC: 12 KAC: 14 Fort: +4 Ref: +4 Will: +1 Speed: 30 ft. Melee: swarm attack (1d6 P or S) Ranged: None Offensive Abilities: distraction Str: -2 Dex: +1 Con: +1 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +7, Athletics +7, Stealth +7
Quorlu Sapper CR: 9 XP: 6400 N Medium monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft., low-light vision Perception: +22 HP: 145 RP: 4 EAC: 22 KAC: 24, +4 vs. bull rush, reposition, trip Fort: +11 Ref: +9 Will: +10, +2 vs. bleed Speed: 25 ft. Melee: mk 2 heat-amp gauntlet +18 (2d6+12 B & F; critical burn 1d8) Ranged: red star plasma cannon +21 (explode [5 ft., 2d10+9 E & F, DC 16]; critical burn 1d8) or frag grenade III +21 (explode [15 ft., 4d6 P, DC 16]) Offensive Abilities: debilitating attack (DC 16, 3 rounds), fighting styles (bombard, hit-and-run), gear boosts (plasma immolation [1d8], powerful explosive), grenade expert (35 ft.), heavy fire (+3 damage), opening volley Str: +3 Dex: +4 Con: +6 Wis: +0 Int: +1 Cha: +1 Skills: Athletics +22, Engineering +17, Intimidate +17 Languages: Common, Quorlu Gear: advanced iridishell, mk 2 heat-amp gauntlet, red star plasma cannon with 2 high-capacity batteries (40 charges each), frag grenades III (2), detonator, explosives (frag III [2])