Aasimar
CR: 1
XP: 400
NG Medium outsider (native)
Init.: +2
Senses: darkvision 60 ft.
Perception: +10
HP: 17
EAC: 11
KAC: 12
Fort: +1
Ref: +3
Will: +4
Speed: 30 ft.
Melee: tactical dueling sword +4 (1d6 S)
Ranged: azimuth laser pistol +6 (1d4+1 F; critical burn 1d4) or frag grenade I +6 (explode [15 ft., 1d6 P, DC 12]) or smoke grenade I +6 (explode [20 ft., smoke cloud 1 minute, DC 12])
Offensive Abilities: None
Str: +0
Dex: +2
Con: +0
Wis: +1
Int: +0
Cha: +4
Skills: Culture +5, Diplomacy +10, Medicine +5, Sense Motive +10
Languages: Celestial, Elven, Common
Gear: flight suit stationwear, azimuth laser pistol with 2 batteries (20 charges each), tactical dueling sword, frag grenade I, smoke grenade I
Bolida Overseer
CR: 8
XP: 4800
CN Medium vermin
Init.: +2
Senses: blindsense (vibration) 60 ft., darkvision 60 ft., low-light vision
Perception: +18
HP: 115
EAC: 21
KAC: 22
Fort: +9
Ref: +9
Will: +9
Speed: 30 ft., burrow 30 ft.
Melee: carbon staff +17 (1d8+10 B; critical knockdown)
Ranged: advanced semi-auto pistol +15 (2d6+8 P)
Offensive Abilities: overload (DC 18), rolling charge, target tracking
Str: +2
Dex: +2
Con: +4
Wis: +1
Int: +6
Cha: +0
Skills: Athletics +16, Engineering +21, Computers +21, Physical Science + 16, Survival +21
Languages: Bolidan, Common
Gear: kasatha microcord III, advanced semi-auto pistol with 24 small arm rounds, carbon staff
Computer Glitch Gremlin
CR: 1
XP: 200
LE Tiny fey
Init.: +2
Senses: low-light vision
Perception: +4
HP: 5
EAC: 9
KAC: 10
Fort: +2
Ref: +2
Will: +3
Speed: 20 ft., climb 20 ft.
Melee: bite +2 (1d4–1 P plus glitch module, DC 10)
Ranged: None
Offensive Abilities: glitch module, networked technomancy
Str: -1
Dex: +2
Con: +1
Wis: +1
Int: +3
Cha: -2
Skills: Computers +9, Engineering +4 (+9 to use computers), Stealth +9
Languages: Aklo, Common; digital telepathy 30 ft.
Ghost
CR: 7
XP: 3200
CE Medium undead (incorporeal)
Init.: +2
Senses: darkvision 60 ft.
Perception: +19
HP: 90
RP: 3
EAC: 18
KAC: 19
Fort: +7
Ref: +7
Will: +11
Speed: 30 ft., fly 60 ft. (Su, average)
Melee: corrupting touch +11 (7d6, DC 17)
Ranged: None
Offensive Abilities: backlash, corrupting gaze (DC 17), corrupting touch (DC 17), distraction (DC 17), frightful moan (DC 17), share pain, sow doubt
Str: +0
Dex: +2
Con: —
Wis: +5
Int: +1
Cha: +4
Skills: Acrobatics +14, Disguise +19, Intimidate +14, Mysticism +19, Sense Motive +19, Stealth +19
Languages: Common, 1 other language known in life
Huge Predator
CR: 7
XP: 3200
N Huge animal
Init.: +2
Senses: low-light vision
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +9
Ref: +7
Will: +6
Speed: 40 ft.
Melee: natural weapon +16 (2d6+12 P or S)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +2
Con: +4
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +14
Kanabo Commando
CR: 3
XP: 800
LE Medium outsider (goblinoid)
Init.: +2
Senses: darkvision 60 ft.
Perception: +8
HP: 40
EAC: 15
KAC: 18
Fort: +5
Ref: +5
Will: +4
Speed: 30 ft. (20 ft. in armor)
Melee: carbon steel curveblade +12 (1d10+7 S; critical bleed 1d6)
Ranged: autotarget rifle +9 (1d6+3 P) or flash grenade I +9 (explode [5 ft., blinded 1d4 rounds, DC 12])
Offensive Abilities: fighting styles (arcane assailant)
Str: +4
Dex: +2
Con: +1
Wis: +0
Int: +0
Cha: +0
Skills: Athletics +13, Intimidate +8, Stealth +8
Languages: Common, Goblin
Gear: golemforged plating II, autotarget rifle with 50 longarm rounds, carbon steel curveblade, flash grenades I (2)
Large Herd Animal
CR: 2
XP: 600
N Large animal
Init.: +2
Senses: low-light vision
Perception: +7
HP: 25
EAC: 13
KAC: 15
Fort: +6
Ref: +6
Will: +1
Speed: 40 ft.
Melee: natural weapon +9 (1d6+5 B)
Ranged: None
Offensive Abilities: None
Str: +3
Dex: +2
Con: +2
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +7
Large Predator
CR: 4
XP: 1200
N Large animal
Init.: +2
Senses: low-light vision
Perception: +10
HP: 50
EAC: 16
KAC: 18
Fort: +6
Ref: +6
Will: +3
Speed: 40 ft.
Melee: natural weapon +11 (1d8+7 P or S)
Ranged: None
Offensive Abilities: None
Str: +4
Dex: +2
Con: +2
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +10
Medium Herd Animal
CR: 1
XP: 200
N Medium animal
Init.: +2
Senses: low-light vision
Perception: +4
HP: 13
EAC: 10
KAC: 12
Fort: +3
Ref: +4
Will: +1
Speed: 40 ft.
Melee: natural weapon +4 (1d6+1 B)
Ranged: None
Offensive Abilities: None
Str: +1
Dex: +2
Con: +1
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +4
Medium Predator
CR: 1
XP: 400
N Medium animal
Init.: +2
Senses: low-light vision
Perception: +5
HP: 20
EAC: 11
KAC: 13
Fort: +3
Ref: +3
Will: +1
Speed: 40 ft.
Melee: natural weapon +7 (1d6+2 P or S)
Ranged: None
Offensive Abilities: None
Str: +1
Dex: +2
Con: +2
Wis: +1
Int: -4
Cha: -2
Skills: Acrobatics +5, Athletics +5, Stealth +5