Angel, Barachius
CR: 7
XP: 3200
NG Large outsider (angel extraplanar good)
Init.: +4
Senses: darkvision 60 ft., detect alignment, low light vision;
Perception: +14
Aura: protective aura (20 ft.)
HP: 95
EAC: 21
KAC: 22
Fort: +8
Ref: +6
Will: +10, +4 vs. poison
Speed: 50 ft., fly 100 ft. (Su, average)
Melee: holy sintered longsword +16 (2d8+12 S)
Ranged: holy corona laser rifle +14 (2d6+7 F; critical burn 1d6)
Offensive Abilities: firewall
Str: +5
Dex: +4
Con: +4
Wis: +2
Int: +1
Cha: +2
Skills: Computers +19, Culture +19, Engineering +19, Mysticism +14, Sense Motive +14
Languages: Celestial, Draconic, Infernal; truespeech
Gear: holy corona laser rifle with 2 high-capacity batteries (40 charges each), holy sintered longsword
Corpsefolk Operative
CR: 3
XP: 800
NE Medium undead
Init.: +4
Senses: darkvision 60 ft.
Perception: +14
HP: 42
EAC: 14
KAC: 15
Fort: +3
Ref: +6
Will: +7
Speed: 40 ft.
Melee: survival knife +7 (1d4+4 S)
Ranged: static arc pistol +9 (1d6+3 E; critical arc 2) or tactical shirren-eye rifle +9 (1d10+3 P)
Offensive Abilities: trick attack +1d8
Str: +1
Dex: +4
Con: —
Wis: +2
Int: +1
Cha: +0
Skills: Acrobatics +9, Intimidate +9, Sleight of Hand +14, Stealth +14
Languages: Common
Gear: graphite carbon skin, static arc pistol with 2 batteries (20 charges each), survival knife, tactical shirren-eye rifle with 25 sniper rounds
Uplifted Bear Constellate
CR: 7
XP: 3200
N Large magical (beast)
Init.: +4
Senses: low-light vision
Perception: +14
HP: 108
RP: 4
EAC: 20
KAC: 22
Fort: +11
Ref: +11
Will: +6
Speed: 40 ft., climb 20 ft.
Melee: claw +18 (2d6+12 S) or static shock truncheon +18 (1d12+12 E; critical arc 1d4)
Ranged: red star plasma pistol +15 (1d8+7 E & F; critical burn 1d8)
Offensive Abilities: ferocious charge, flashing strikes, stellar revelations (black hole [25-ft. radius, pull 15 ft., DC 15], dark matter [DR 2/—], reflection)
Str: +5
Dex: +4
Con: +1
Wis: +0
Int: +1
Cha: +2
Skills: Athletics +19 (+27 to climb), Intimidate +14, Mysticism +14
Languages: Common; limited telepathy 30 ft.
Gear: estex suit III, red star plasma pistol with 2 highcapacity batteries (40 charges each), static shock truncheon with 2 batteries (20 charges each)
Huge Elemental
CR: 7
XP: 3200
N Huge outsider (elemental)
Init.: +4
Senses: darkvision 60 ft.
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +11
Ref: +9
Will: +6
Speed: 20 ft.
Melee: slam +18 (2d6+12 B)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +4
Con: +2
Wis: +0
Int: -3
Cha: +0
Skills: Acrobatics +14, Athletics +14
Void Palm
CR: 7
XP: 3200
N Large plant
Init.: +4
Senses: darkvision 60 ft., low-light vision
Perception: +14
HP: 100
EAC: 19
KAC: 20
Fort: +10
Ref: +8
Will: +6
Speed: 10 ft.
Melee: lash +15 (1d8+9 S)
Ranged: None
Offensive Abilities: gravity void
Str: +2
Dex: +4
Con: +5
Wis: +1
Int: -2
Cha: +0
Skills: Acrobatics +19, Athletics +19, Stealth +14, Survival +19