item_level: 10
type: weapon
source: Starfinder Armory
damage
damage_type
special
- _Analog_ [1]
- _Analog_, _Bright_, _Harrying_ [1]
- _Analog_, _Disarm_, _Reach_, _Trip_ [1]
- _Analog_, _Fueled_ (capacity 20, usage 1), _Professional_ (dancer) [1]
- _Analog_, _Modal_ (disintegrator) [1]
- _Analog_, _Unwieldy_ [1]
- _Antibiological_ [1]
- _Aurora_ [1]
- _Blast_, _Radioactive_, _Unwieldy_ [1]
- _Block_, _Powered_ (capacity 20, usage 1), _Stun_ [1]
- _Boost_ 2d6 [1]
- _Boost_ 2d8, _Penetrating_ [1]
- _Boost_ 3d4, _Powered_ (capacity 20, usage 1) [1]
- _Conceal_, _Integrated_ (1 slot), _Operative_ [1]
- _Drain charge_, _Operative_, _Powered_ (capacity 20, usage 1) [1]
- _Explode_ (15 ft.), _Unwieldy_ [1]
- _Fueled_ (capacity 40, usage 40), _Reach_ [1]
- _Integrated_ (2 slots), _Unwieldy_ [1]
- _Living_ [2]
- _Nonlethal_ [1]
- _Penetrating_ [1]
- _Polarize_ 1d10 [1]
- _Powered_ (capacity 20, usage 2), _Unwieldy_ [1]
- _Powered_ (capacity 40, usage 8) [1]
- _Quick reload_, _Thrown_ [1]
- _Sniper_ (500 ft.) [1]
- _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Unwieldy_ [1]
- conceal [1]
- explode (10 ft., see text) [1]
- penetrating [1]
- — [2]
critical
critical_value
range
capacity_type
Found 34 matches