item_level: 11
type: weapon
damage
damage_type
special
- 8d8 e&f [1]
- - [3]
- _Analog_ [3]
- _Analog_, _Automatic_ [1]
- _Analog_, _Block_ [1]
- _Analog_, _Breach_, _Penetrating_ [1]
- _Analog_, _Conceal_ [1]
- _Analog_, _Nonlethal_, _Operative_ [1]
- _Analog_, _Reach_ [1]
- _Analog_, _Thrown_ (40 ft.) [1]
- _Analog_, _Unwieldy_ [1]
- _Antibiological_ [2]
- _Automatic_ [2]
- _Blast_, _Living_, _Mind-affecting_, _Unwieldy_ [1]
- _Block_, _Double_ (flame), _Powered_ (capacity 40, usage 2) [1]
- _Block_, _Powered_ (capacity 40, usage 2), _Thrown_ (20 ft.) [1]
- _Boost_ 1d6 [1]
- _Conceal_, _Grapple_, _Operative_, _Powered_ (capacity 20, usage 1) [1]
- _Deflect_, _Operative_, _Powered_ (capacity 80, usage 4) [1]
- _Disarm_, _Powered_ (capacity 20, usage 2), _Reach_, _Stun_, _Trip_ [1]
- _Explode_ (1d8 S, staggered, 15 ft.) [1]
- _Explode_ (4d12 B, 20 ft.) [1]
- _Explode_ (15 ft.), _Integrated_ (2 slots), _Nonlethal_, _Unwieldy_ [1]
- _First arc_ 2d6, _Unwieldy_ [1]
- _Grapple_, _Powered_ (capacity 20, usage 2) [1]
- _Guided_, _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Indirect_, _Sniper_ (750 ft.), _Unwieldy_ [1]
- _Line_, _Unwieldy_ [5]
- _Modal_ (sonic) [1]
- _Nonlethal_ [1]
- _Powered_ (capacity 20, usage 1) [2]
- _Powered_ (capacity 20, usage 2) [1]
- _Powered_ (capacity 20, usage 2), _Stun_ [1]
- _Powered_ (capacity 40, usage 2), _Professional_ (contractor) [1]
- _Stun_ [1]
- _Unwieldy_ [3]
- analog [3]
- injection (see text) [1]
- line [1]
- penetrating [1]
- — [8]
critical
range
capacity
capacity_type
source
Found 63 matches