item_level: 3
type: weapon
damage_type
special
- _Analog_ [1]
- _Analog_, _Antibiological_ [1]
- _Analog_, _Bright_, _Harrying_ [1]
- _Analog_, _Conceal_, _Operative_ [1]
- _Analog_, _Disarm_, _Fueled_ (capacity 20, usage 1), _Reach_, _Trip_ [1]
- _Analog_, _Fueled_ (capacity 20, usage 1), _Professional_ (dancer) [1]
- _Analog_, _Operative_, _Professional_ (dancer) [1]
- _Analog_, _Reach_ [1]
- _Analog_, _Trip_ [1]
- _Analog_, _Unwieldy_ [1]
- _Antibiological_ [1]
- _Antibiological_, _Line_, _Unwieldy_ [1]
- _Automatic_ [2]
- _Blast_, _Entangle_ (1d4 rounds), _Unwieldy_ [1]
- _Block_, _Boost_ 1d4, _Powered_ (capacity 20, usage 1) [1]
- _Boost_ 1d4 [1]
- _Boost_ 1d6 [1]
- _Boost_ 1d8 [1]
- _Breakdown_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Echo_, _Stun_ [1]
- _Explode_ (10 ft.) [2]
- _Explode_ (10 ft., see text) [2]
- _Gravitation_ (10 ft.) [1]
- _Injection_ [1]
- _Line_, _Unwieldy_ [4]
- _Living_, _Powered_ (capacity 20, usage 1), _Reach_ [1]
- _Mine_ [1]
- _Nonlethal_ [2]
- _Penetrating_, _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Powered_ (capacity 20, usage 1), _Reach_, _Trip_ [1]
- _Powered_ (capacity 20, usage 2) [3]
- _Powered_ (capacity 20, usage 2), _Sunder_ [1]
- _Powered_ (capacity 40, usage 2) [1]
- _Unwieldy_ [1]
- analog [2]
- automatic [1]
- bright [1]
- fiery [1]
- injection (see text) [1]
- line [1]
- necrotic [1]
- stun [1]
- — [5]
critical
range
capacity_type
source
Found 57 matches