item_level: 6
type: weapon
damage
special
- - [1]
- _Analog_ [2]
- _Analog_, _Block_ [1]
- _Analog_, _Bright_, _Harrying_ [1]
- _Analog_, _Free Hands_ (1), _Unwieldy_ [1]
- _Analog_, _Nonlethal_, _Operative_ [1]
- _Analog_, _Reach_ [1]
- _Analog_, _Shells_ (1, usage 1) [1]
- _Analog_, _Thrown_ (30 ft.) [1]
- _Antibiological_ [3]
- _Automatic_ [3]
- _Blast_, _Shape_ 2, _Unwieldy_ [1]
- _Block_, _Powered_ (capacity 20, usage 1), _Stun_ [1]
- _Boost_ 1d4 [1]
- _Boost_ 1d6 [1]
- _Breakdown_, _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Cluster_ (5 ft.) [1]
- _Deflect_, _Operative_, _Powered_ (capacity 80, usage 4) [1]
- _Explode_ (1d8 C, staggered, 10 ft.) [1]
- _Explode_ (2d6 F, 1d6 burn, 10 ft.) [1]
- _Explode_ (5 ft., see text) [1]
- _Explode_ (10 ft.), _Integrated_ (2 slots), _Nonlethal_, _Unwieldy_ [1]
- _Explode_ (10 ft.), _Unwieldy_ [1]
- _Explode_ (10 ft., see text) [1]
- _Explode_ (15 ft., see text) [1]
- _Explode_ (blinded 1d4 rounds, 10 ft.) [1]
- _Feint_, _Operative_, _Powered_ (capacity 20, usage 1) [1]
- _Fueled_ (capacity 40, usage 40), _Reach_ [1]
- _Guided_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Integrated_ (1 slot), _Powered_ (capacity 20, usage 1), _Stun_ [1]
- _Integrated_ (2 slots) [1]
- _Integrated_ (2 slots), _Unwieldy_ [1]
- _Line_, _Unwieldy_ [2]
- _Living_, _Powered_ (capacity 20, usage 1) [1]
- _Penetrating_ [1]
- _Powered_ (capacity 20, usage 2) [1]
- _Powered_ (capacity 40, usage 4) [2]
- _Radioactive_ [1]
- _Stun_ [1]
- analog [1]
- as any 1st-level grenade [1]
- stun [1]
- — [6]
critical
range
capacity_type
source
Found 55 matches