kac: 11
xp: 200
type: creature
cr
size
creature_type
creature_subtype
initiative
perception
eac
Found 5 matches
Damai
CR: 1
XP: 200
N Medium humanoid (damai)
Init.: +3 Senses: low-light vision Perception: +9
HP: 12
EAC: 10 KAC: 11
Fort: +0 Ref: +2 Will: +3
Speed: 30 ft.
Melee: survival knife +4 (1d4 S)
Ranged: tactical semi-auto pistol +2 (1d6 P)
Offensive Abilities:
Str: +0 Dex: +3 Con: +1 Wis: +0 Int: +1 Cha: +2
Skills: Engineering +4, Medicine +9, Stealth +9, Survival +4
Languages: Common, Daimalkan
Gear: estex suit I, survival knife, tactical semiauto pistol with 18 small arm rounds, 6 field rations
Orc Technician
CR: 1
XP: 200
CE Medium humanoid (orc)
Init.: +0 Senses: darkvision 60 ft. Perception: +4
HP: 12
EAC: 10 KAC: 11
Fort: +3 Ref: +0 Will: +0
Speed: 30 ft.
Melee: tactical baton +4 (1d4+1 B)
Ranged: azimuth laser pistol +3 (1d4 F; critical burn 1d4)
Offensive Abilities: None
Str: +1 Dex: +0 Con: +3 Wis: +0 Int: +2 Cha: -1
Skills: Computers +9, Engineering +9, Intimidate +4, Survival +9
Languages: Common, Drow, Orc
Gear: estex suit I, azimuth laser pistol with 1 battery (20 charges), tactical baton
Osharu
CR: 1
XP: 200
LG Medium monstrous (humanoid)
Init.: +1 Senses: darkvision 60 ft. Perception: +4
HP: 10
EAC: 10 KAC: 11
Fort: +0 Ref: +2 Will: +5
Speed: 25 ft., swim 25 ft.
Melee: unarmed strike +3 (1d3 B nonlethal)
Ranged: pulsecaster pistol +5 (1d4 E nonlethal)
Offensive Abilities: None
Str: +0 Dex: +1 Con: -1 Wis: +2 Int: +3 Cha: +0
Skills: Culture +4, Life Science +9, Medicine +4, Mysticism +9, Physical Science +9
Languages: Common, Osharu
Gear: pulsecaster pistol with 2 batteries (20 charges each)
Phentomite
CR: 1
XP: 200
NG Medium humanoid (phentomite)
Init.: +3 Senses: darkvision 60 ft. Perception: +9
HP: 12
EAC: 10 KAC: 11
Fort: +0 Ref: +3 Will: +2
Speed: 30 ft.
Melee: club +2 (1d6+1 B)
Ranged: tactical semi-auto pistol +4 (1d6 P)
Offensive Abilities: None
Str: +1 Dex: +3 Con: +0 Wis: +2 Int: +1 Cha: +0
Skills: Acrobatics +9, Athletics +9, Culture +4, Engineering +4, Survival +9
Languages: Orrian
Gear: club, tactical semi-auto pistol with 18 small arm rounds
Formian Worker
CR: 1
XP: 200
LN Small monstrous (humanoid)
Init.: +2 (+6 with hive mind) Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +4 (+8 with hive mind)
HP: 12
EAC: 10 KAC: 11
Fort: +2 Ref: +2 Will: +2
Speed: 40 ft., burrow 10 ft.
Melee: bite +5 (1d4+3 P)
Ranged: survival flare gun +3 (1d3 F; critical burn 1d6)
Offensive Abilities: None
Str: +3 Dex: +2 Con: +1 Wis: +0 Int: +0 Cha: -1
Skills: Athletics +9, Engineering +9, Physical Science +4, Profession (miner) +9, Survival +4
Languages: Common; limited telepathy 60 ft.
Gear: survival flare gun with 10 flares