Found 4403 matches

Defiance series, specialist
Level: 10 Price: 16,950 EAC Bonus: +15 KAC Bonus: +18 Max Dex Bonus: +2 Armor Check Penalty: -4 Speed Adjustment: -10 ft. Upgrade Slots: 3 Bulk: 3
Defiance series, squad
Level: 3 Price: 1,220 EAC Bonus: +5 KAC Bonus: +8 Max Dex Bonus: +1 Armor Check Penalty: -4 Speed Adjustment: -10 ft. Upgrade Slots: 1 Bulk: 3
Defiant
[Level: 1]

A weapon with the defiant fusion resists efforts to be removed from its wielder. If you are wielding it when you are knocked unconscious, panicked, or stunned, it stays in your hand. You also gain a bonus to your KAC against combat maneuvers to disarm the weapon equal to one-fifth the weapon’s level (minimum +1).

Deflect Projectiles
Prerequisites: Base attack bonus +8.

You can use your melee weapon to deflect attacks.

Defoliant Grenade, Mk 1
Level: 1 Price: 75 Bulk: L Damage: — None Range: 20 ft. ft. Capacity: Drawn None Usage: None Special:

Explode (2d6 A, 15 ft.; see text)

Defoliant Grenade, Mk 2
Level: 4 Price: 320 Bulk: L Damage: — None Range: 20 ft. ft. Capacity: Drawn None Usage: None Special:

Explode (3d6 A, 20 ft.; see text)

Defoliant Grenade, Mk 3
Level: 7 Price: 850 Bulk: L Damage: — None Range: 20 ft. ft. Capacity: Drawn None Usage: None Special:

Explode (6d6 A, 20 ft.; see text)

Defoliant Grenade, Mk 4
Level: 12 Price: 4,800 Bulk: L Damage: — None Range: 20 ft. ft. Capacity: Drawn None Usage: None Special:

Explode (10d6 A, 20 ft.; see text)