Caypin
CR: 6
XP: 2400
N Large magical beast (aquatic)
Init.: +2
Senses: darkvision 60 ft., low-light vision
Perception: +13
HP: 90
EAC: 18
KAC: 20
Fort: +10
Ref: +10
Will: +5
Speed: 40 ft., swim 30 ft.
Melee: bite +14 (3d4+13 P)
Ranged:
Offensive Abilities: feeding appendages
Str: +5
Dex: +2
Con: +3
Wis: -1
Int: -4
Cha: -1
Skills: Acrobatics +13, Athletics +13 (+21 when swimming), Stealth +18
Dust Manta
CR: 6
XP: 2400
N Large magical (beast)
Init.: +5
Senses: darkvision 60 ft., low-light vision, sense through (vision [sand only])
Perception: +13
HP: 90
EAC: 18
KAC: 20
Fort: +10
Ref: +10
Will: +5
Speed: 15 ft., burrow 80 ft.
Melee: stinger +17 (1d8+9 P plus dust manta toxin)
Ranged: None
Offensive Abilities: burrowing charge, sand spit
Str: +3
Dex: +5
Con: +2
Wis: +1
Int: -1
Cha: +0
Skills: Acrobatics +13, Athletics +13, Stealth +18
Feral Shotalashu
CR: 6
XP: 2400
N Large magical (beast)
Init.: +5
Senses: darkvision 60 ft., low-light vision
Perception: +18
HP: 90
EAC: 18
KAC: 20
Fort: +10
Ref: +10
Will: +5
Speed: 60 ft.
Melee: claws +17 (1d8+8 S)
Ranged: None
Offensive Abilities: None
Str: +2
Dex: +5
Con: +3
Wis: +1
Int: -3
Cha: -1
Skills: Acrobatics +13, Perception +18, Stealth +13
Languages: Lashunta (can’t speak)
Warpmoth Swarm
CR: 6
XP: 2400
N Fine vermin (swarm)
Init.: +5
Senses: blindsense (vibration) 30 ft., darkvision 60 ft.
Perception: +13
Aura: disorienting (15 ft., DC 14)
HP: 90
EAC: 18
KAC: 20
Fort: +8
Ref: +10
Will: +5
Speed: 30 ft., fly 30 ft. (Su, perfect)
Melee: swarm attack (2d6 P)
Ranged: None
Offensive Abilities: distraction (DC 14)
Str: -5
Dex: +5
Con: +3
Wis: +0
Int: —
Cha: -3
Skills: Acrobatics +13 (+21 to fly)
Eohi
CR: 6
XP: 2400
N Small animal
Init.: +2
Senses: blindsight (scent) 60 ft., low-light vision
Perception: +13
HP: 90
EAC: 18
KAC: 20
Fort: +10
Ref: +10
Will: +5
Speed: 40 ft., climb 20 ft.
Melee: bite +16 (1d8+11 P) or slam +16 (1d8+11 B)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +2
Con: +3
Wis: +1
Int: -4
Cha: +0
Skills: Athletics +13, Acrobatics +13, Survival +18
Iztheptar
CR: 6
XP: 2400
N Small humanoid
Init.: +3
Senses: darkvision 60 ft., low-light vision
Perception: +13 (+15 with vision)
HP: 90
RP: 4
EAC: 18
KAC: 20
Fort: +9
Ref: +7
Will: +5
Speed: 30 ft., climb 30 ft.
Melee: venom spur +16 (1d6+10 P plus poison)
Ranged: None
Offensive Abilities: None
Str: +2
Dex: +3
Con: +5
Wis: -1
Int: +0
Cha: -2
Skills: Athletics +18, Life Science +13, Medicine +13
Languages: Azlanti
Mountain Eel
CR: 6
XP: 2400
N Huge animal
Init.: +6
Senses: low-light vision
Perception: +13
HP: 95
EAC: 18
KAC: 20
Fort: +10
Ref: +10
Will: +5
Speed: 40 ft.
Melee: bite +16 (1d8+11 P)
Ranged: None
Offensive Abilities: paralyzing gaze (60 ft., DC 14), trample (1d8+11 B, DC 16)
Str: +5
Dex: +2
Con: +3
Wis: +0
Int: -4
Cha: +0
Skills: Athletics +18, Stealth +18
Nuar Enforcer
CR: 4
XP: 1200
N Medium monstrous (humanoid)
Init.: +0
Senses: darkvision 60 ft.
Perception: +10
HP: 52
EAC: 18
KAC: 20
Fort: +6
Ref: +4
Will: +5
Speed: 35 ft.
Melee: tactical cryopike +12 (1d8+11 C) or horn +12 (1d6+11 P)
Ranged: frostbite-class zero rifle +9 (1d8+4 C; critical staggered [DC 13]) or frag grenade II +9 (explode [15ft., 2d6 P, DC 13])
Offensive Abilities: gore, fighting styles (hit-and-run), knockdown
Str: +5
Dex: +0
Con: +3
Wis: +1
Int: +1
Cha: +0
Skills: Athletics +15, Intimidate +10, Survival +10
Languages: Common, Orc
Gear: lashunta ringwear II, maze-core frostbite-class zero rifle and tactical cryopike with 2 high-capacity batteries (40 charges each), frag grenades II (3)