Ahav
CR: 12
XP: 19200
N Huge construct (technological)
Init.: +8
Senses: darkvision 60 ft., low-light vision, sensor suite
Perception: +27
HP: 200
EAC: 26
KAC: 28
Fort: +12
Ref: +12
Will: +9
Speed: 60 ft.
Melee:
Ranged: medium machine gun +26 (3d10+12 P) or hellhound-class flamethrower +26 (4d6+12 F; critical burn 4d6)
Offensive Abilities:
Str: +5
Dex: +8
Con: -
Wis: +4
Int: -2
Cha: +2
Skills: Stealth +22
Languages: Common
Gear: hellhound-class flamethrower with 2 high-capacity petrol tanks, medium machine gun with 420 heavy rounds
Colossal Predator
CR: 13
XP: 25600
N Colossal animal
Init.: +0
Senses: low-light vision
Perception: +23
HP: 225
EAC: 27
KAC: 29
Fort: +17
Ref: +12
Will: +13
Speed: 30 ft.
Melee: natural weapon +25 (3d12+21 P or S)
Ranged: None
Offensive Abilities: None
Str: +8
Dex: +0
Con: +5
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +23
Phentomite Bridger
CR: 6
XP: 2400
NG Medium humanoid (phentomite)
Init.: +7
Senses: darkvision 60 ft.
Perception: +19
HP: 80
EAC: 18
KAC: 19
Fort: +5
Ref: +12
Will: +5
Speed: 40 ft., climb 30 ft., swim 30 ft.
Melee: tactical knife +12 (2d4+8 S)
Ranged: tactical semi-auto pistol +14 (1d6+6 P) or tactical shirren-eye rifle +14 (1d10+6 P)
Offensive Abilities: debilitating trick, trick attack +3d8
Str: +2
Dex: +5
Con: +0
Wis: +3
Int: +2
Cha: +0
Skills: Acrobatics +19, Athletics +19 (+27 to climb or swim), Culture +14, Engineering +14, Survival +19
Languages: Orrian
Gear: elite stationwear, tactical knife, tactical semi-auto pistol with 27 small arm rounds, tactical shirren-eye rifle with 20 sniper rounds
Pluprex
CR: 13
XP: 25600
CE Medium outsider (chaotic)
Init.: +4
Senses: darkvision 60 ft.
Perception: +23
Aura: radiation (20 ft.)
HP: 190
EAC: 26
KAC: 27
Fort: +16
Ref: +12
Will: +14
Speed: 50 ft., fly 60 ft. (Su, average)
Melee: bite +23 (6d4+19 S plus invoke mutation)
Ranged:
Offensive Abilities: invoke mutation
Str: +6
Dex: +4
Con: +4
Wis: +2
Int: +3
Cha: +8
Skills: Acrobatics +23, Bluff +28, Intimidate +28, Life Science +23, Mysticism +23
Languages: Abyssal, Celestial, Draconic; telepathy 100 ft.
Shantak
CR: 8
XP: 4800
CE Huge magical (beast)
Init.: +2
Senses: darkvision 60 ft., low-light vision
Perception: +16
HP: 125
EAC: 20
KAC: 22
Fort: +12
Ref: +12
Will: +7
Speed: 20 ft., fly 80 ft. (Su, average)
Melee: bite +20 (3d4+14 P) or talons +20 (3d4+14 S plus grab)
Ranged: None
Offensive Abilities: None
Str: +6
Dex: +2
Con: +4
Wis: +2
Int: -1
Cha: +0
Skills: Acrobatics +21, Piloting +16 (to navigate only)
Languages: Aklo
Trox Defensor
CR: 9
XP: 6400
LG Large monstrous (humanoid)
Init.: +4
Senses: darkvision 60 ft.
Perception: +17
HP: 145
RP: 4
EAC: 22
KAC: 24
Fort: +13
Ref: +12
Will: +10
Speed: 50 ft., burrow 20 ft.
Melee: advanced swoop hammer +22 (3d10+18 B; critical knockdown)
Ranged: advanced arc emitter +19 (2d4+9 E) or stickybomb grenade III +19 (explode [20 ft., entangled 2d4 rounds, DC 16])
Offensive Abilities: frenzy, grappler
Str: +6
Dex: +0
Con: +4
Wis: +3
Int: +1
Cha: +1
Skills: Athletics +22, Intimidate +17, Mysticism +17
Languages: Common, Nchaki
Gear: advanced iridishell, advanced swoop hammer, advanced arc emitter with 2 high-capacity batteries (40 charges each), stickybomb grenades III (2)
Acrochor
CR: 8
XP: 4800
N Medium animal
Init.: +6
Senses: low-light vision
Perception: +16
HP: 128
EAC: 20
KAC: 22
Fort: +12
Ref: +12
Will: +7
Speed: 40 ft., climb 30 ft.
Melee: bite +19 (3d4+12 P plus grab)
Ranged: None
Offensive Abilities: None
Str: +4
Dex: +6
Con: +2
Wis: +0
Int: -5
Cha: +0
Skills: Athletics +21 (+29 to climb), Stealth +16, Survival +16
Deh-Nolo
CR: 14
XP: 38400
CE Large aberration
Init.: +4
Senses: darkvision 60 ft.
Perception: +30
HP: 214
EAC: 27
KAC: 28
Fort: +12
Ref: +12
Will: +19
Speed: 20 ft., fly 40 ft. (Su, perfect)
Melee: bite +21 (6d6+17 P plus dominion bile)
Ranged: synthesized projectile +23 (4d8+14 P plus dominion bile or spell-slot sacrifice)
Offensive Abilities: brain collection
Str: +4
Dex: +4
Con: +6
Wis: +4
Int: +8
Cha: +4
Skills: Computers +25, Culture +25, Engineering +30, Life Science +30, Medicine +25, Mysticism +30, Physical Science +25
Languages: Aklo, Abyssal, Common, up to 4 other languages as determined by brain collection; telepathy 100 ft.
Dragonkin
CR: 9
XP: 6400
LN Large dragon
Init.: +6
Senses: darkvision 60 ft., low-light vision
Perception: +17
HP: 142
RP: 4
EAC: 25
KAC: 27
Fort: +14
Ref: +12
Will: +10
Speed: 40 ft., fly 120 ft. (Ex, average)
Melee: thunderhead dragonglaive +22 (2d8+15 S & E) or bite +22 (2d6+15 P)
Ranged: tactical magnetar rifle +18 (2d8+9 P)
Offensive Abilities: breath weapon (30-ft. cone, 9d6 F, Reflex DC 16 half, usable every 1d4 rounds), charge attack, fighting styles (blitz, guard)
Str: +6
Dex: +2
Con: +5
Wis: +1
Int: +0
Cha: +3
Skills: Piloting +22, Intimidate +17, Acrobatics +17
Languages: Common, Draconic
Gear: advanced iridishell, tactical magnetar rifle with 50 longarm rounds, thunderhead dragonglaive with 1 battery (20 charges)
Drow Noble Arms Dealer
CR: 11
XP: 12800
CE Medium humanoid (elf)
Init.: +3
Senses: darkvision 60 ft.
Perception: +26
HP: 170
RP: 6
EAC: 26
KAC: 28
Fort: +10
Ref: +12
Will: +14, +2 vs. enchantments
Speed: 30 ft.
Melee: ultrathin longsword +19 (4d8+12 S)
Ranged: LFD sonic pistol +21 (2d8+11 So; critical defense [DC 20])
Offensive Abilities: create darkness, limning light
Str: +1
Dex: +3
Con: +1
Wis: +2
Int: +5
Cha: +8
Skills: Bluff +21, Diplomacy +26, Intimidate +26, Sense Motive +26, Stealth +21
Languages: Abyssal, Aklo, Common, Drow, Eoxian
Gear: kasatha microcord IV (electrostatic field mk 2, white force field [15 HP]), LFD sonic pistol with 2 super-capacity batteries (80 charges each), ultrathin longsword