school: enchantment
type: spell
range
area
targets
- one construct with the technological subtype; see text [1]
- one creature [3]
- one creature with CR lower than your level; see text [1]
- one humanoid [1]
- one humanoid creature [2]
- one humanoid creature of CR 3 or lower [1]
- one living creature [6]
- one living creature of CR 5 or lower [1]
- one nonhostile construct of the technological subtype; see text [1]
- one willing or unconscious, living creature [1]
- see text [1]
- up to one creature/level, no two of which can be more than 30 ft. apart [3]
duration
saving_throw
Found 27 matches
Charm Monster
Level:
Make one creature believe it is your ally or one day per level.
Mystic 3
School: enchantment Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 day/level
Charm Person
Level:
Make one creature believe it is your ally or one day per level.
Mystic 1
School: enchantment Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 hour/level Saving Throw: Will negates Spell Resistance: yes
Command
Level:
One creature obeys a select command for 1 round.
Mystic 1
School: enchantment Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 round Saving Throw: Will negates Spell Resistance: yes
Command, Greater
Level:
One creature per level obeys select command for 1 round per level.
Mystic 5
School: enchantment Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 round/level Saving Throw: Will negates Spell Resistance: yes
Confusion
Level:
Mystic 4
School: enchantment Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Area: 15-ft.-radius burst Duration: 1 round/level Saving Throw: Will negates Spell Resistance: yes
Confusion, Lesser
Level:
Mystic 1
School: enchantment Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 round Saving Throw: Will negates Spell Resistance: yes
Daze
Level:
Technomancer 0
,Mystic 0
School: enchantment Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 round Saving Throw: Will negates Spell Resistance: yes
Daze Monster
Level:
Technomancer 2
,Mystic 2
School: enchantment Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Duration: 1 round Saving Throw: Will negates Spell Resistance: yes
Deep Slumber
Level:
Mystic 3
School: enchantment Casting Time: 1 round Range: close (25 ft. + 5 ft./2 levels) Area: one or more living creatures with a total CR of 8 or lower, all Duration: 1 minute/level Saving Throw: Will negates Spell Resistance: yes
Dominate Person
Level:
Mystic 5
School: enchantment Casting Time: 1 round Range: close (25 ft. + 5 ft./2 levels) Duration: 1 day/level; see text Saving Throw: Will negates Spell Resistance: yes