speed: 35 ft.
type: creature
size
creature_type
creature_subtype
Found 4 matches
Nuar Enforcer
CR: 4
XP: 1200
N Medium monstrous (humanoid)
Init.: +0 Senses: darkvision 60 ft. Perception: +10
HP: 52
EAC: 18 KAC: 20
Fort: +6 Ref: +4 Will: +5
Speed: 35 ft.
Melee: tactical cryopike +12 (1d8+11 C) or horn +12 (1d6+11 P)
Ranged: frostbite-class zero rifle +9 (1d8+4 C; critical staggered [DC 13]) or frag grenade II +9 (explode [15ft., 2d6 P, DC 13])
Offensive Abilities: gore, fighting styles (hit-and-run), knockdown
Str: +5 Dex: +0 Con: +3 Wis: +1 Int: +1 Cha: +0
Skills: Athletics +15, Intimidate +10, Survival +10
Languages: Common, Orc
Gear: lashunta ringwear II, maze-core frostbite-class zero rifle and tactical cryopike with 2 high-capacity batteries (40 charges each), frag grenades II (3)
Paralith
CR: 4
XP: 1200
N Medium aberration
Init.: +1 Senses: blindsight (electromagnetic broadcast) 60 ft., sightless Perception: +15
HP: 52
EAC: 16 KAC: 18
Fort: +6 Ref: +6 Will: +5
Speed: 35 ft.
Melee: claw +12 (1d6+9 S plus ultraviolet infection)
Ranged: cylindrical lens pistol +9 (1d8+4 F; critical burn 1d4)
Offensive Abilities: None
Str: +5 Dex: +1 Con: +3 Wis: +1 Int: +0 Cha: +0
Skills: Athletics +10 (+14 to jump), Intimidate +10
Languages: Paralithi
Gear: cylindrical lens pistol with 1 battery (20 charges)
Space Goblin Honchohead
CR: 2
XP: 600
NE Small humanoid (goblinoid)
Init.: +4 Senses: darkvision 60 ft. Perception: +7
HP: 24
EAC: 14 KAC: 15
Fort: +1 Ref: +3 Will: +5
Speed: 35 ft.
Melee: dogslicer +6 (1d4+2 S)
Ranged: unstable junklaser +9 (1d4+2 F; critical burn 1d4)
Offensive Abilities: disturbing screech, tinker
Str: +0 Dex: +4 Con: +1 Wis: +0 Int: +2 Cha: +0
Skills: Computers +12, Intimidate +12, Piloting +7, Stealth +12
Languages: Common, Goblin
Gear: tattered estex suit, dogslicer, junklaser with 2 batteries (20 charges each)
Space Goblin Zaperator
CR: 1
XP: 135
NE Small humanoid (goblinoid)
Init.: +3 Senses: darkvision 60 ft. Perception: +3
HP: 6
EAC: 11 KAC: 12
Fort: +0 Ref: +2 Will: +2
Speed: 35 ft.
Melee: dogslicer +0 (1d4 S)
Ranged: unstable junklaser +3 (1d4 F; critical burn 1d4)
Offensive Abilities: tinker
Str: +0 Dex: +3 Con: +0 Wis: +0 Int: +1 Cha: +0
Skills: Computers +7, Engineering +7, Stealth +7, Survival +3
Languages: Common, Goblin
Gear: tattered flight suit, dogslicer, unstable junklaser with 1 battery (20 charges)