source: Alien Archive 2

Found 156 matches

Osharu CR: 1 XP: 200 LG Medium monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft. Perception: +4 HP: 10 EAC: 10 KAC: 11 Fort: +0 Ref: +2 Will: +5 Speed: 25 ft., swim 25 ft. Melee: unarmed strike +3 (1d3 B nonlethal) Ranged: pulsecaster pistol +5 (1d4 E nonlethal) Offensive Abilities: None Str: +0 Dex: +1 Con: -1 Wis: +2 Int: +3 Cha: +0 Skills: Culture +4, Life Science +9, Medicine +4, Mysticism +9, Physical Science +9 Languages: Common, Osharu Gear: pulsecaster pistol with 2 batteries (20 charges each)
Pahtra Inquisitive CR: 2 XP: 600 N Medium humanoid (pahtra) Init.: +2 Senses: darkvision 60 ft., low-light vision Perception: +7 HP: 20 EAC: 12 KAC: 13 Fort: +1 Ref: +3 Will: +5 Speed: 30 ft. Melee: tactical baton +4 (1d4+2 B) Ranged: static arc pistol +6 (1d6+2 E; critical arc 2) Offensive Abilities: None Str: +0 Dex: +2 Con: +0 Wis: +1 Int: +4 Cha: +1 Skills: Acrobatics +12, Computers +12, Mysticism +7, Profession (dancer) +7, Stealth +12 Languages: Common, Pahtra, Vesk Gear: kasatha microcord I, static arc pistol with 2 batteries (20 charges each), tactical baton
Pahtra Stalker CR: 6 XP: 2400 N Medium humanoid (pahtra) Init.: +7 Senses: darkvision 60 ft., low-light vision Perception: +14 HP: 82 RP: 4 EAC: 18 KAC: 19 Fort: +5 Ref: +8 Will: +9 Speed: 40 ft. Melee: tactical knife +12 (2d4+6 S) Ranged: advanced semi-auto pistol +14 (2d6+6 P) or tactical shirren-eye rifle +14 (1d10+6 P) Offensive Abilities: debilitating trick, trick attack +3d8 Str: +0 Dex: +5 Con: +0 Wis: +2 Int: +3 Cha: +1 Skills: Acrobatics +14, Athletics +19, Bluff +14, Culture +19, Profession (mercenary) +19, Sense Motive +19, Stealth +19 Languages: Common, Pahtra, Vesk Gear: elite stationwear, advanced semi-auto pistol with 24 small arm rounds, tactical knife, tactical shirren-eye rifle with 25 sniper rounds
Phentomite Bridger CR: 6 XP: 2400 NG Medium humanoid (phentomite) Init.: +7 Senses: darkvision 60 ft. Perception: +19 HP: 80 EAC: 18 KAC: 19 Fort: +5 Ref: +12 Will: +5 Speed: 40 ft., climb 30 ft., swim 30 ft. Melee: tactical knife +12 (2d4+8 S) Ranged: tactical semi-auto pistol +14 (1d6+6 P) or tactical shirren-eye rifle +14 (1d10+6 P) Offensive Abilities: debilitating trick, trick attack +3d8 Str: +2 Dex: +5 Con: +0 Wis: +3 Int: +2 Cha: +0 Skills: Acrobatics +19, Athletics +19 (+27 to climb or swim), Culture +14, Engineering +14, Survival +19 Languages: Orrian Gear: elite stationwear, tactical knife, tactical semi-auto pistol with 27 small arm rounds, tactical shirren-eye rifle with 20 sniper rounds
Phentomite CR: 1 XP: 200 NG Medium humanoid (phentomite) Init.: +3 Senses: darkvision 60 ft. Perception: +9 HP: 12 EAC: 10 KAC: 11 Fort: +0 Ref: +3 Will: +2 Speed: 30 ft. Melee: club +2 (1d6+1 B) Ranged: tactical semi-auto pistol +4 (1d6 P) Offensive Abilities: None Str: +1 Dex: +3 Con: +0 Wis: +2 Int: +1 Cha: +0 Skills: Acrobatics +9, Athletics +9, Culture +4, Engineering +4, Survival +9 Languages: Orrian Gear: club, tactical semi-auto pistol with 18 small arm rounds
Plasma Ooze CR: 16 XP: 76800 N Gargantuan ooze Init.: +5 Senses: blindsight (thought) 60 ft., sightless Perception: +28 Aura: electromagnetic field (100 ft., DC 22) HP: 305 EAC: 30 KAC: 32 Fort: +20 Ref: +16 Will: +12 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: slam +27 (5d8+23 E & F; critical severe wound [DC 22]) Ranged: plasma pulse +30 (10d6+16 E & F; critical severe wound [DC 22]) Offensive Abilities: magnetic draw Str: +7 Dex: +5 Con: +10 Wis: +0 Int:Cha: +0 Skills: Acrobatics +28 (+36 to fly), Piloting +28 (to navigate only)
Plesiosaur CR: 7 XP: 3200 N Huge animal Init.: +2 Senses: low-light vision Perception: +14 HP: 105 EAC: 19 KAC: 21 Fort: +12 Ref: +10 Will: +6 Speed: 20 ft., swim 50 ft. Melee: bite +16 (2d6+12 P) Ranged: None Offensive Abilities: None Str: +5 Dex: +2 Con: +4 Wis: +1 Int: -4 Cha: -2 Skills: Athletics +19 (+27 to swim)
Pluprex CR: 13 XP: 25600 CE Medium outsider (chaotic) Init.: +4 Senses: darkvision 60 ft. Perception: +23 Aura: radiation (20 ft.) HP: 190 EAC: 26 KAC: 27 Fort: +16 Ref: +12 Will: +14 Speed: 50 ft., fly 60 ft. (Su, average) Melee: bite +23 (6d4+19 S plus invoke mutation) Ranged: Offensive Abilities: invoke mutation Str: +6 Dex: +4 Con: +4 Wis: +2 Int: +3 Cha: +8 Skills: Acrobatics +23, Bluff +28, Intimidate +28, Life Science +23, Mysticism +23 Languages: Abyssal, Celestial, Draconic; telepathy 100 ft.
Predator Swarm CR: 2 XP: 600 N Tiny animal (swarm) Init.: +1 Senses: low-light vision Perception: +7 HP: 25 EAC: 12 KAC: 14 Fort: +4 Ref: +4 Will: +1 Speed: 30 ft. Melee: swarm attack (1d6 P or S) Ranged: None Offensive Abilities: distraction Str: -2 Dex: +1 Con: +1 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +7, Athletics +7, Stealth +7
Prexian Mutantspawn CR: 11 XP: 12800 CE Medium outsider (chaotic) Init.: +3 Senses: darkvision 60 ft., blindsense (scent) 60 ft. Perception: +20 HP: 155 EAC: 23 KAC: 24 Fort: +14 Ref: +10 Will: +12 Speed: 10 ft., fly 40 ft. (Ex, average) Melee: numbing taclash +20 (5d4 S plus irradiation) or bite +20 (2d10+16 S plus irradiation) Ranged: Offensive Abilities: Str: +5 Dex: +3 Con: +8 Wis: +2 Int: +1 Cha: +3 Skills: Acrobatics +20, Bluff +20, Intimidate +20, Mysticism +20, Sense Motive +20 Languages: Abyssal, Celestial, Draconic; telepathy 100 ft. Gear: numbing taclash with 2 batteries (20 charges each)